Pet Battle: [23-25] Kun-Lai Summit
100% Hit Chance
Wildly flails at the enemy 1-2 times, dealing 197 Beast damage per hit.
Hits an additional time if the user is faster than the enemy.
Takes down an enemy, dealing 354 Humanoid damage.
Deals double damage if the target is Stunned .
Adds 59.1 damage to every attack against the target.
Lasts 10 rounds.
Chills the target, dealing 197 Elemental damage and reducing their speed by 25% for 2 rounds.
95% Hit Chance
Goes on rampage, dealing 492 Beast damage.
Rampage continues for 3 rounds.
85% Hit Chance
Deals 591 Elemental damage and has a 25% chance to stun the target for 1 round.
The chance to stun becomes 100% if the target is Chilled .
Humanoids recover 4% of their maximum health if they dealt damage this round.
50% from Undead abilities
33% from Critter abilities
Got a rare, P/P around 3 am EST, near the battle pet daily.
Perfect teams with Winter's Little Helper and Tiny Snowman
Stinker's Stench can help you not be one hit killed, and luck of course.
In the top 5 favorite critter killers!
This is a no brainer for the most part.
Chill -- Still -- Kill
Though it does have some occasional problems on some of the beasts of fable and the Pandaran Elementals.
@covetius lol. A hard counter doing its job? No way!
And then, you know... for every other pet...? Kun-Lai runt is a monster. Requires no team support, stands tall on his own. Low speed offset by slowing with frost shock, follow up with stun, and then slammed in the face for double damage with takedown. Attacks are accurate and powerful. Human racial restores your health every turn during your '3-turn combo'. Often straight up KOs.
Got a rare on first try, p/b. Going to level it quickly :)
After half an hour I got a rare, just outside the Valley of Emperors. It's really a great pet, one of my favorites. Very strong, and his Rampage-ability is devastating against all sorts of creatures, especially dragons! Must-have pet.
Just snagged my rare at 30-55. P/B too!
Found mine at Emperor Rikktik's Rest
Found the jackpot too. It was a rare with breed P/P :D
This is one of my favorite pets. I was lucky getting a rare p/p on my first try. He's also rather big. About as tall as my goblin. I feed him a biscuit when I start raiding. RAWR~
Good tanking pet..I didn't find a rare had to use a stone on one.
This pet is versatile with his use of high damage ability or stun, damage increase or chill. If you prefer to have a stun, Thrash/Frost Shock/Deep Freeze, in my opinion is the best set up. Takedown is high damage ability when the target is stunned, otherwise the damage is subpar to using Thrash against a chilled target. 1460 can be achieved in 4 turns with Takedown (if the freeze sticks), while Thrash can deal 1296 - 1944 damage.
This is a must have pet. The damage output is superb. FROST SHOCK (to instigate CHILL) then DEEPFREEZE (big damage plus 100% stun) then TAKEDOWN. Great against Dragonkin and Critters, but usefull against all others.
I find this pet is incredibly useful to have on my team against the three critter pets for the legendary daily, especially the cricket. They do next to NO damage to him, while all his abilities in the beast family (Mangle, followed by Rampage, and Thrash until Rampage is off cooldown) wreck them so he can practically solo them, especially if used in conjunction with the Alpine Foxling's Dazzling Dance skill. :)
Frost Shock chill the enemy in 5.2. Huzzah!
After having bad luck with the rare version of this pet over and over again, finally captured one at 5:16 am. Got a 4,14 too, which looks to be the best version of this pet.
This companion is so big that I rode right past him on the road to Shadow Pan Monastery thinking he was a mob, but the pet paw on my mini-map caught my eye.
@Kurasu: Further info: Since about Feb. 1st, I've had Frost Shock definitely slow the enemy, though not chill them (frosty icon used to appear with the slow one) which the game appears to accept as the same thing (when it does slow them--about 20% success, in my experience--Deep Freeze hasn't yet failed). Perhaps there was a hotfix on the 1st that broke this while fixing something else?
Be warned: the 'Frost Shock' ability, while the tooltip describes it as 'chilling' the enemy, does *NOT* apply the 'Chilled' status.