Kring wrote:The have a much higher chance at flawless stones. It's nearly impossible to turn in all 3 quests and not get at least one stone.
Jerebear wrote:Given that the experience curve is quadratic, in a lot of cases you could be missing out on EXP by doing that though. It's really better to have all buffs up (hat, 50% treat, 25% treat, 10% dmf top hat) and use that on all your level 10/11 pets since they get the peak amount of EXP. leaving out the treat has you lose out on a lot of bonus exp that other levels won't give (they give less exp so the 25% gives less bonus on other levels). The more you can milk on your level 10-11's early on, the faster you will level all of your pets overall. You aren't really maximizing your 50% treats and are instead missing out on extra exp that you could have gotten otherwise, especially as your pets move further away from level 10/11
Badpathing wrote:Kring wrote:The have a much higher chance at flawless stones. It's nearly impossible to turn in all 3 quests and not get at least one stone.
Eh, this is wrong. "nearly impossible"? I routinely do the and receive zero stones and/or pandas.
Kring wrote:Badpathing wrote:Kring wrote:The have a much higher chance at flawless stones. It's nearly impossible to turn in all 3 quests and not get at least one stone.
Eh, this is wrong. "nearly impossible"? I routinely do the and receive zero stones and/or pandas.
According to wowhead, one quests has a chance of 3% for every flawless stone. That's a chance of 30% to contain any stone. So yes, you're right, that's a 34% chance that all 3 quests don't reward a stone.
But that's still 2 stones in 3 days.
Ruststorm wrote:Correct me if i'm wrong, but that's how i see how those dropchances work...
Kring wrote:Take a loot table of a dungeon boss. Anzu drops 5 blue items with something like a 20% drop chance per item. That doesn't mean that you get one of these items with a 20% chance. It means you have a 100% chance on a blue item, but only a 20% chance for each individual item. (And the mount in the loot table on wowhead must be a bug...).
Adezero wrote:actually it's 1 - (97/100)^10 which is about 27% of getting a stone.
your flimsy logic falls apart if you assume there are 35 different pet types, then you'd have 100% chance of getting a stone.
and the comparison to a dungeon boss dropping a blue is completely unrelated. the blue is 100% drop
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