Drudatz wrote:Okay just for you like im talking to a 5 year old - remember bitw ONLY 100% hits if theres a rip on target....
Round1:
You: Rip
Me: Sandstorm *bug hit*
Round2:
Me: Switching Magical Crawdad in
You: Bitw - missed
Round3:
Me: switch back to anubis and kill you
Rinse and repeat
.....
I don't think that's what Vek meant when mentioning a Rip/Blood in the Water strategy. I don't think most will blindly use BitW immediately after using Rip. It would be situational and depend on the moves of the opponent. They could always hold off on using BitW too, until every pet (or nearly all pets) on the opposing team has the debuff, to ensure that they make the most of the cooldown.
I don't PVP but I'd imagine it would go more like this:
R1:
P1 - Rip
P2 - Sandstorm
R2:
P2 - Swaps to pet 2 (because as I understand it, keeping a debuffed pet in play in PVP is usually a bad move)
P1 - Rip (because P1 knows that P2 will want to try and save their debuffed pet)
At this point, it really does become a mind-game. Does P2 swap to their third pet? Does P1 respond with another Rip because they know P2 will swap? Or does BitW get used on the pet that's kept in play?
You could say that this strat is still fairly predictable, as the player using Crocs will generally use BitW
IF they're facing a pet with the debuff on it and are confident that P2 won't switch to a non-debuffed pet.
But at the same time it's also a game of inevitability. Players who choose to swap out their pet because of the debuff will only face another one of their pets with the same debuff. There's really no running from Rip into BitW unless P2's pet has an ability that removes debuffs or an invulnerability so that it can stay in another round and force a wasted BitW.
The overarching goal is that all opponents will eventually have Rip on them and therefore be vulnerable to BitW. Personally, I think it's an interesting strat, even though I'd never have the balls to use it in PVP myself.
