Search found 196 matches
- December 16th, 2014, 9:49 am
- Forum: Pet Battles
- Topic: really disappointed in the pet content
- Replies: 18
- Views: 6211
Re: really disappointed in the pet content
http://us.battle.net/wow/en/forum/topic/15353775980 Two easily obtainable pets, that can beat every single WoD tamer, WITH a carry pet. Again... Every single tamer can be beaten with two very common pets. I think this validates my point I do agree that there are a lot of good things that have come a...
- December 15th, 2014, 2:40 pm
- Forum: Pet Battles
- Topic: really disappointed in the pet content
- Replies: 18
- Views: 6211
Re: really disappointed in the pet content
Don't get me wrong, PvP is still my favorite part of pet battles. I'm currently right at 3500 wins. However, I also like challenging tamers. Don't you remember the first time you beat the tourney and thought... "OMG!!! I finally did it!!" I like that challenge. PvP is great, but PvE also has its pla...
- December 15th, 2014, 9:07 am
- Forum: Pet Battles
- Topic: really disappointed in the pet content
- Replies: 18
- Views: 6211
really disappointed in the pet content
I don't know about you guys, but the new tamers simply have not been a big challenge in this expansion. It is certainly tough for newer pet battlers, but for anyone with a decent stable of pets, there really isn't anything tough out there. I miss the stress and heartache of the tournament. It was a ...
- November 24th, 2014, 12:03 pm
- Forum: Pet Battles
- Topic: help with the pet battle in your garrison
- Replies: 8
- Views: 6525
Re: help with the pet battle in your garrison
I beat Gorefu using zandalari raptors. Black claw, followed by Hunting Party until he was dead
- November 20th, 2014, 9:01 am
- Forum: Pet Battles
- Topic: An Awfully Big Adventure
- Replies: 90
- Views: 39633
Re: An Awfully Big Adventure
I still haven't been able to get a plushie. Actually, that's a lie... I've had plushies, but selling them is just too lucrative at this point. I honestly hate it when Blizz offers achieves or quests that turn into huge money makers for some players. That said though, my tailors will still keep cashi...
- November 13th, 2014, 10:54 pm
- Forum: Pet Battles
- Topic: how many "types" of teams can you think of?
- Replies: 13
- Views: 4637
Re: how many "types" of teams can you think of?
Echinacea, the different teams work based on synergy or, in rare cases, a lack thereof. What you call a barrage team is certainly effective in some situations, but it can be countered. The trick is to find the teams that work for you. It should be a team that you enjoy playing, and you should have m...
- November 10th, 2014, 9:24 am
- Forum: Pet Battles
- Topic: Random observations
- Replies: 14
- Views: 4148
Re: Random observations
I have been running Sky-Bo as well, and have run into a different problem. Faced Mr Bigglesworth several times, and if I use decoy on the same round that he uses his wall, his attacks eliminate my decoys, but do not count as attacks against the wall. Maybe its just me, but I'm thinking both of our a...
- November 8th, 2014, 8:52 am
- Forum: Pet Battles
- Topic: Random observations
- Replies: 14
- Views: 4148
Re: Random observations
Would this be a good time to mention that Unholy Ascension is still broken too? You still get a resurrection round if you use it on the turn your pet dies... I was never on the 100% hit either, and I tend to agree with Vek about crits. Variable hits already add enough luck to the game. Crits just am...
- November 7th, 2014, 12:05 pm
- Forum: Pet Battles
- Topic: Random observations
- Replies: 14
- Views: 4148
Re: Random observations
Yep, the regularity of crits have made it so that you've got a little more wiggle room. One wrong move doesn't automatically mean defeat anymore. Variable hits also means you can sometimes go toe-to-toe with a pet that directly counters yours.
- November 7th, 2014, 8:56 am
- Forum: Pet Battles
- Topic: Random observations
- Replies: 14
- Views: 4148
Random observations
I'm still not sure if I like the changes but I will admit, it has made a lot more of the old pets viable in PvP. I've got a Magic team currently sitting at 53-7 after 60 fights (I try to do 20 per day, and five of the seven losses came against a Sky-Bo/Bronze Whelp team.) That's around 85%. Not too ...
- November 3rd, 2014, 9:34 am
- Forum: Pet Battles
- Topic: Cristoph von Feasel
- Replies: 81
- Views: 36319
Re: Cristoph von Feasel
I used the same setup on both of the Feasal brothers. Totally forgot to change my team and ran with an old school pvp team. Fiendish imp, clockwork gnome, kovok Lead with imp. Swap out first pet. Imolate. Swap to gnome for turret. Swap to kovok for black claw followed by heal, followed by black claw...
- October 31st, 2014, 7:44 am
- Forum: Pet Battles
- Topic: 5000 PvP wins
- Replies: 7
- Views: 2870
Re: 5000 PvP wins
I'm closing in on 3500. Took me a few days to find my new go-to team after the patch, but I'm back on track finally
- October 30th, 2014, 10:53 am
- Forum: Pet Battles
- Topic: good to see some things are still very broken
- Replies: 3
- Views: 1798
Re: good to see some things are still very broken
That may be how it actually functions, but I don't think that is the intent. I'm no expert, but I'm thinking the purpose behind resilience is to prevent being repeatedly CC'd by the same effect
- October 30th, 2014, 10:35 am
- Forum: Pet Battles
- Topic: good to see some things are still very broken
- Replies: 3
- Views: 1798
good to see some things are still very broken
Ran into someone several times last night. Each fight generally came down to final pets for both of us: my Bronze Whelpling vs his Frog. In most of the fights, I owned him because of my speed advantage and Liftoff, but in a few of the fights I was transformed by Frog Kiss... REPEATEDLY!!! He just sp...
- October 17th, 2014, 12:19 pm
- Forum: Pet Battles
- Topic: 6.0.2 First impressions
- Replies: 42
- Views: 12824
Re: 6.0.2 First impressions
Another small but critical change is number of attacks from multi-hits. Flurry, for instance used to get three attacks, with the first and last being guaranteed to hit, while the second was random. Made rabbits excellent shield or bubble killers while still tacking on a little damage. Now the number...
- October 17th, 2014, 7:51 am
- Forum: Pet Battles
- Topic: Valks have been nerfed into obscurity
- Replies: 23
- Views: 7972
Re: Valks have been nerfed into obscurity
If another player anticipates your haunt and blocks or avoids it doesn't that fall into the category of "outplaying" someone in a turn based game? Not in this case. Considering that the valk is very slow AND can't use its best move in the final two rounds it is alive, all you have to do is use avoi...
- October 16th, 2014, 3:46 pm
- Forum: Pet Battles
- Topic: Valks have been nerfed into obscurity
- Replies: 23
- Views: 7972
Re: Valks have been nerfed into obscurity
I'm assuming that the UD round actually starts when the valk dies on the previous round. Any fix that they apply to the UD round would also apply to the death round if the opponent's pet is faster
- October 16th, 2014, 12:55 pm
- Forum: Pet Battles
- Topic: Valks have been nerfed into obscurity
- Replies: 23
- Views: 7972
Re: Valks have been nerfed into obscurity
That is exactly my gripe, Poofah. In all the battles I've tested, my valk has missed every time that it haunts on the round it is killed. I don't mind that it misses on the rez round. I even think that haunting on the death round should forfeit the rez round.
- October 16th, 2014, 12:22 pm
- Forum: Pet Battles
- Topic: Valks have been nerfed into obscurity
- Replies: 23
- Views: 7972
Re: Valks have been nerfed into obscurity
I still think that the 4 round CD answers most of those problems, and coupled with its slow speed, haunt is pretty easily avoided. Again, I totally agree that a spammable Haunt made for a horribly broken pet, but there was room to fix it. I can even see making haunt miss on the Resurrection round, b...
- October 16th, 2014, 10:57 am
- Forum: Pet Battles
- Topic: Valks have been nerfed into obscurity
- Replies: 23
- Views: 7972
Re: Valks have been nerfed into obscurity
I disagree again. Feign Death, Decoy, RI, can't be blocke . Haunt can. Even if your opponent has avoidance active, your decoy still goes up, or you get a free swap from feign, or you get a free swap/speed/damage from RI (and while the front pet may be immune, back line pets aren't... Hello armegeddo...