Flying Pet Abilities



Increases your team's hit chance by 25% for 4 rounds.


100% Hit Chance
Boldly attack, dealing 295 Flying damage plus 197 Flying damage if the user strikes first.






Calls upon Anzu's power, increasing damage and accuracy of your active pet by 25% for 4 rounds.


Increases your critical strike chance by 50% for 3 rounds.


100% Hit Chance
Deals 197 Flying damage and increases your chance to block an attack by 100%.
Lasts 1 round.






100% Hit Chance
The target is stung, dealing 59 Flying damage every round for 5 rounds.
While stung, the target has a 10% chance to harm themselves while attacking and is Poisoned.






Creates a cyclone which has a 35% chance to deal 137 Flying damage to the enemy team each round.
Lasts 5 rounds.






100% Hit Chance
Swarms the target, causing 236 Flying damage every round. Lasts 2 rounds.
Opponents struck by the flock take double damage for 2 rounds.






Attacks wildly, dealing 344.75 to 640.25 Flying damage and entering a frenzy for 1 round.
While frenzied, damage dealt is increased by 50% and the user takes damage as if they were a Flying pet.






100% Hit Chance
Flocks the target, causing 177 Flying damage every round. Lasts 3 rounds.
Opponents struck by the flock take double damage for 2 rounds.






100% Hit Chance
Deals 197 Flying damage and increases the target's damage taken by 25% for 3 rounds.






100% Hit Chance
Deals 6% of the target's max health as damage every round.
Lasts 4 rounds.


Increases your critical strike chance by 75% for 3 rounds.


100% Hit Chance
Fly up high, becoming unattackable for one round.
On the next round, you attack, dealing 591 Flying damage.






50% Hit Chance
Launches a barrage of smelly pheromones at the target, each dealing up to 197 Flying damage and has a 50% chance to reduce the target's speed by 25% for 3 rounds.






100% Hit Chance
Deals 492 Flying damage and has a 25% chance to put the target to sleep for 1 round.






100% Hit Chance
A murder of crows swoops in, causing 177 Flying damage.
Opponents struck by the murder take double damage for 2 rounds.
Swarm continues for 3 rounds.






100% Hit Chance
Your opponent's next ability becomes unusable for 5 rounds.


50% Hit Chance
Deals 788 Flying damage.
Always hits if the target is Blinded .






100% Hit Chance
Pokes at the enemy with a sharp beak, dealing 394 Flying damage.






100% Hit Chance
Deals 591 Flying damage.
Deals double damage if the target is below 25% health.






100% Hit Chance
Restores 433 health and increases your damage dealt by 25% for 2 rounds.






100% Hit Chance
Flings 1-2 Quills at the enemy, dealing 197 Flying damage per hit.
Hits an additional time if the user attacks first.






100% Hit Chance
Deals 492 Flying damage, but increases the damage you take for 1 round by 25%.






100% Hit Chance
Deals 492 Flying damage and turns the weather into a sandstorm for 5 rounds.
During a sandstorm, all pets take 98.5 less damage and their accuracy is reduced by 10%.



