Badpathing wrote:Digem wrote:Badpathing wrote:On a side note, I once went about 45 minutes on a single battle with a guy who had a P/P Emp crab left; and so did I. We could not kill each other so it became a battle of "who will concede first". I ended up quitting because I got hungry.
this is what people are talking about it isn't wrong but who wants to battle for 45 minutes?
boss fights don't even last close to this long why should one pet battle?
and it doesn't need a sudden death mechanic per se but after a certain amount of rounds ,30 to 50 I would say, have healing go down 5% or so a round and damage go up 5% or so.
this would speed up an already long battle.
one would still have 30 to 50 rounds to do their "strategy" this idea really isn't infringing on it.
No, this is not 'what people are talking about'. My example has NOTHING to do with a stall team. It was a humorous example of two people playing the way they want to play. I decided to give up, and actually respected the other guy for hanging in. I imagined him sitting there thinking the same thing I was and it made me laugh.
I wanted to battle for 45 minutes, and so did that guy apparently. That is how we chose to play the game and that has nothing to do with how you choose to play the game.
And for the record, I am not really for or against a sudden death mechanic, but I am certainly against people harassing players in this thread for their style of play.
You say people are harassing them for their style of play right?
I say that style of play is harassing others forcing them to play their long style.
And don't say a dungeon can take that long because that is comparing apple to oranges.
Yes, one whole dungeon might take that long but one boss fight in that said dungeon does not.
Pet battles is one fight not a series of fights.
Forcing others to fight their style just because they want to is just as bad.
And finally everyone all knows what the goal here is with the long fight teams.
You might get someone once or even twice to fight one that long but in the long run this team set up gets people to run away for easy win.
Anyone who pet battles regularly knows you see the same 4 or 5 different people at most while battling.
The que groups seem pretty small most times so playing with this style of team is to get quick run away wins.