Sandstorm getting a much needed nerf on PTR

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Luciandk
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Sandstorm getting a much needed nerf on PTR

Post by Luciandk » July 19th, 2013, 12:42 am

http://blue.mmo-champion.com/topic/2646 ... s-july-18/

Sandstorm's duration has been reduced to 5 rounds (down from 9 rounds), and cooldown has been increased to 5 rounds (up from 3 rounds).

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Reapersbeast
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Re: Sandstorm getting a much needed nerf on PTR

Post by Reapersbeast » July 19th, 2013, 1:09 am

Well thats a good start! Now if only they would fix the Idol's hit%! Because obviously they hit more then 40% and 70% when sandstorm is up!!

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Re: Sandstorm getting a much needed nerf on PTR

Post by Luciandk » July 19th, 2013, 1:28 am

The Idol's hit is quite fine. You cant trust a small sample size. I dont like to use sandstorm myself on the idol as Crush seems to miss all the time.

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Re: Sandstorm getting a much needed nerf on PTR

Post by Ryazan » July 19th, 2013, 4:29 am

Finally!

*Snoopy dance*
- Taking your candles since 2005

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Re: Sandstorm getting a much needed nerf on PTR

Post by Chimonks » July 19th, 2013, 6:34 am

Hrm, good change. Never use sandstorm with the idol regardless.

BUT the best thing about this change is wastewalker shu's annoying elemental. Now you won't have that 9 round sandstorm up during the last pet 80% of the time. More time shaved off.

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Re: Sandstorm getting a much needed nerf on PTR

Post by Kring » July 19th, 2013, 6:52 am

Chimonks wrote:BUT the best thing about this change is wastewalker shu's annoying elemental. Now you won't have that 9 round sandstorm up during the last pet 80% of the time. More time shaved off.
Just use a Yeti and it'll remove the storm for you.

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Gilneas
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Re: Sandstorm getting a much needed nerf on PTR

Post by Gilneas » July 19th, 2013, 9:33 am

BUT the best thing about this change is wastewalker shu's annoying elemental. Now you won't have that 9 round sandstorm up during the last pet 80% of the time. More time shaved off.
It'll also switch up his ability order, since he currently does Sandstorm after 3 rounds of Quake and 1 of Rupture. Should make it easier too.
Reapersbeast wrote:Well thats a good start! Now if only they would fix the Idol's hit%! Because obviously they hit more then 40% and 70% when sandstorm is up!!
No, they don't.

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Re: Sandstorm getting a much needed nerf on PTR

Post by Maizing » July 19th, 2013, 10:43 am

Personally, I only use sandstorm against Aki. Not sure how this change will affect that fight.

Edit: I agree that this will be a good change in the fight with Shu.

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Re: Sandstorm getting a much needed nerf on PTR

Post by Slab » July 19th, 2013, 11:47 am

Chimonks wrote:Hrm, good change. Never use sandstorm with the idol regardless.

BUT the best thing about this change is wastewalker shu's annoying elemental. Now you won't have that 9 round sandstorm up during the last pet 80% of the time. More time shaved off.
You know how many times I've stopped and restarted a fight with Shu just because my (formerly 100%, now Sandstorm adjusted 90%) Howl misses and throws my entire timing off? Yeah, way more than 10% of the time. :evil: I, for one, welcome our new nerfed Sandstorm overlords.

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Re: Sandstorm getting a much needed nerf on PTR

Post by Gilneas » July 19th, 2013, 4:19 pm

Slab wrote: You know how many times I've stopped and restarted a fight with Shu just because my (formerly 100%, now Sandstorm adjusted 90%) Howl misses and throws my entire timing off? Yeah, way more than 10% of the time. :evil: I, for one, welcome our new nerfed Sandstorm overlords.
Just use the red cricket. He doesn't care if he misses sometimes. :)

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Re: Sandstorm getting a much needed nerf on PTR

Post by Domie » July 19th, 2013, 8:12 pm

Im not sure if i think the sandstorm needed nerf, but i cetainly dont mind it, i find it fairly obnoxious to fight against :P

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Re: Sandstorm getting a much needed nerf on PTR

Post by Azrile » July 20th, 2013, 2:32 am

Domie wrote:Im not sure if i think the sandstorm needed nerf, but i cetainly dont mind it, i find it fairly obnoxious to fight against :P
haha.. my philosophy is win or lose, I want to do it fast.

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Re: Sandstorm getting a much needed nerf on PTR

Post by Chimonks » July 21st, 2013, 8:47 am

Kring wrote:
Chimonks wrote:BUT the best thing about this change is wastewalker shu's annoying elemental. Now you won't have that 9 round sandstorm up during the last pet 80% of the time. More time shaved off.
Just use a Yeti and it'll remove the storm for you.
Not sure why i would use a yeti against the elemental considering it hardcounters mechs.. But uhh yeah, thanks anyway.

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Re: Sandstorm getting a much needed nerf on PTR

Post by Kring » July 22nd, 2013, 3:09 am

Chimonks wrote:
Kring wrote:
Chimonks wrote:BUT the best thing about this change is wastewalker shu's annoying elemental. Now you won't have that 9 round sandstorm up during the last pet 80% of the time. More time shaved off.
Just use a Yeti and it'll remove the storm for you.
Not sure why i would use a yeti against the elemental considering it hardcounters mechs.. But uhh yeah, thanks anyway.
The last pet is a beast.

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Re: Sandstorm getting a much needed nerf on PTR

Post by Yamum » July 23rd, 2013, 5:26 am

Remember that both teams benefit/suffer from weather effects. Use them to your advantage. If he lays down a Sandstorm you can add a Shell Shield. For that reason I don't see many top players running weather teams, they can backfire on you too easily.

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Re: Sandstorm getting a much needed nerf on PTR

Post by Smokes » July 23rd, 2013, 6:26 am

I don't PvP battle so I can't speak to how it will change there, but I don't think this change will affect me too much. I use the Anubisath Idol for a lot of the tamers because his sandstorm protects my carry pet, which it will still do. I'll miss the extra hit on some aquatics probably with this longer cooldown, but not enough to be upset.

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