3wd wrote:2. use skill like burrow vs sons, it could cause issue also, I believe sometime you can actually attack the elemental by using burrow and once it got hit, the game will be crashed.
This part makes sense, because when the pet uses Sons of the Flame/Root, they are considered 'underground', and they can be hit by other pets that are 'underground' (which is basically just Burrow, and Quake/Tympanic Tantrum). So maybe if a pet dies while 'underground', that messes up the game?
For example, against Courageous Yon, I use Lil XT, and the fight always ends with Yon's rabbit dying while burrowed. The fight instantly stops when the rabbit dies, and there's no floating text for the damage done to the rabbit, and my pets don't step forward to do their usual level-up animation. But despite this, the quest completes, my pets get XP, and the combat log shows everything correctly. So I assumed it was just a display issue, but maybe when the rabbit dies underground, that forces the pet battle to quit prematurely? And since Yon has no other pets, I get credit for the win; but if he did, then maybe the fight would force-quit as a draw?
So, has anyone had a pet battle quit early when a pet dies while Burrowed? Lift-Off presumably could work the same way as well.