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Sleep?

Posted: January 30th, 2014, 9:34 am
by Denarian
So, I often use my [pet]Infinite Whelping[/pet] to deal with healers in pvp, to counter their healing. But I have noticed, though, that sometimes when I use [ability]Sleeping Gas[/ability], if it manages to put them to sleep, it only sleeps them till the end of the round. Being P/P, and slower, that is essentially useless, since I go last that round.

Is there a speed mechanic I am overlooking? In order for [ability]Sleeping Gas[/ability] to be effective, does one need to be faster than their opponent?

Re: Sleep?

Posted: January 30th, 2014, 10:27 am
by Luciandk
Just like a stun move, CC moves wants to go -before- the opponent. If they proc, then they annull the opponents turn, and their next turn.

Re: Sleep?

Posted: January 30th, 2014, 10:44 am
by Denarian
Luciandk wrote:Just like a stun move, CC moves wants to go -before- the opponent. If they proc, then they annull the opponents turn, and their next turn.
Then, I am seeing a glitch? Because when I am fighting non-critter opponents, they don't lose their next turn. It puts them to sleep, and next turn comes up, they are fine. They have the CC buff, but still use their turn like normal.

Re: Sleep?

Posted: January 30th, 2014, 1:31 pm
by Poofah
Is there any DoT or damage being done to the slept pet at the end of the turn, after it gets slept? Sleep is different from stun in that it will break on damage. Infinite Whelp doesn't have any abilities that would do that, so it would have to come from somewhere else (Fiendish Imp in backrow? Haunt?).

Re: Sleep?

Posted: January 30th, 2014, 2:05 pm
by Denarian
Poofah wrote:Is there any DoT or damage being done to the slept pet at the end of the turn, after it gets slept? Sleep is different from stun in that it will break on damage. Infinite Whelp doesn't have any abilities that would do that, so it would have to come from somewhere else (Fiendish Imp in backrow? Haunt?).
I didn't realize that sleep had that sort of limitation on it. But, if it does, it would make sense, as I usually have both of the DoTs you mentioned, up at the same time. The only thing is, though, that I cannot find anywhere that states that targets that are asleep in pet battles, will be awakened if hit.

Re: Sleep?

Posted: January 30th, 2014, 2:38 pm
by Peanutty
Denarian wrote:I didn't realize that sleep had that sort of limitation on it. But, if it does, it would make sense, as I usually have both of the DoTs you mentioned, up at the same time. The only thing is, though, that I cannot find anywhere that states that targets that are asleep in pet battles, will be awakened if hit.
Yes, sleep has that limitation but it isn't expressly stated in the tooltip for Sleeping Gas. Looking around, it doesn't say it for the ability Food Coma either. For Soothe, the only other ability off the top of my head that's similar, it says "Sings to the target, causing them to become drowsy. Drowsy targets will fall asleep at the end of next round unless hit."

I guess it's one of those things that I just learned by accident while doing pet battles (aka darn you Seeker Zusshi!) and just assumed it says so on the tooltip without ever checking.

Re: Sleep?

Posted: January 30th, 2014, 2:47 pm
by Kpb321
I can't check it but I think the actual sleep debuff that ends up on your opponent says that it breaks on damage but even if it doesn't say there that is definitely the case.

Re: Sleep?

Posted: January 30th, 2014, 4:14 pm
by Tuatha
Kpb321 wins the internets.
Asleep
Unable to give this pet commands.
Breaks on damage.

Re: Sleep?

Posted: January 30th, 2014, 4:48 pm
by Denarian
Tuatha wrote:Kpb321 wins the internets.
Asleep
Unable to give this pet commands.
Breaks on damage.
I guess there are different kinds of "asleep," seeing as [ability]Hibernate[/ability] or [ability]Emerald Dream[/ability] don't break on hit.

Re: Sleep?

Posted: January 30th, 2014, 7:03 pm
by Peanutty
Denarian wrote:
Tuatha wrote:Kpb321 wins the internets.
Asleep
Unable to give this pet commands.
Breaks on damage.
I guess there are different kinds of "asleep," seeing as [ability]Hibernate[/ability] or [ability]Emerald Dream[/ability] don't break on hit.
Difference with Hibernate and Emerald Dream is they're a self buff, versus a CC ability like the others. The mouseover on Hibernate when used reads: "Hibernating. Restores increasing health every round."