I was wondering if anyone knew what level you stopped aggroing the ghosts in Deadwind pass after completing a pet battle? The ghost are lvl 68-70 now and my alt is only 33 and he still aggros them almost immediately almost every time he finishes the battle. The graveyard is right there so it isn't a huge issue but I was curious if anyone else knew when it started being safe or at least safer? If not I'll find out sooner or later I imagine.
Even if you don't know the exact level it is safe at but do know that it is save for a level 60 for example please still post so we can at least narrow it down.
What level are you safe at in Deadwind pass?
- FuxieDK
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Re: What level are you safe at in Deadwind pass?
It's marked as level 55-56 zone on the standard in-game map...
Level 68-70 mobs sounds weird..
Level 68-70 mobs sounds weird..
Re: What level are you safe at in Deadwind pass?
FuxieDK wrote:It's marked as level 55-56 zone on the standard in-game map...
Level 68-70 mobs sounds weird..
because it is right outside karahzan and that is a lvl 70 raid.
so one has to be high 60's if not 70 to not pull mobs I know annoying.
but are some places low levels can go and get more xp anyway.
if have a second account or a friend here are a few one can get too.
argent tournament ground one, dread waste one outside bug city, cave in kun lei one, in the vale in the city the moved the trainer to is safe, townlong is now safe got rid of roaming mob, and in uldam trainer safe.
Re: What level are you safe at in Deadwind pass?
I have to laugh at this one. Only because I was there doing the daily the other day, and when I landed I saw a low lvl Alliance get 1Shoted by an NPC. I decided to help him out by killing the NPCs close enough to get aggro, so he could rez and do his thing... But he never rezed. I'm guessing he does this every day - parks his low lvl toon there, does a pet battle, gets killed, logs in again tomorrow.