Gorespine!

Discuss pet battles, strategy and theorycrafting.
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Jazmeena
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Gorespine!

Post by Jazmeena » June 15th, 2013, 4:10 am

So Gorespine is the last one I need for Beasts of Fable... he's so annoying!
Any tips appreciated :)

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Nivrax
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Re: Gorespine!

Post by Nivrax » June 15th, 2013, 5:35 am

Doable by exploding him in one turn like other beasts, set up Doom + Ascension with Valkyr OR Geyser + Whirl with Pandaren Water Elemental, switch to Chrominius -> Howl into Surge.

http://www.warcraftpets.com/community/forum/viewtopic.php?f=10&t=4314 <- guide, from sticky

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Lolfixheal
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Re: Gorespine!

Post by Lolfixheal » June 15th, 2013, 6:45 am

I use Mini Mindslayer, its faster so you pass rounds till you're low then Life exchange. That's almost half hp gone there. Then I simply use 2 mechs with Zap/metal fist/missile etc. Preferably hardhitting ones.

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Decypher_
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Re: Gorespine!

Post by Decypher_ » June 19th, 2013, 5:55 pm

3 random mechs, just keep hitting him

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Keavy
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Re: Gorespine!

Post by Keavy » June 24th, 2013, 8:54 am

The best way, and by far the fastest is Zandalari Kneebiter with:
1) Black Claw
2) Hunting Party

Cogblade Raptor
1) Batter

Gorespine = Dead!

Other Zandalari Raptors with the same abilitys should be fine too, just haven't lvl mine yet.

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Kpb321
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Re: Gorespine!

Post by Kpb321 » June 25th, 2013, 6:28 pm

Mech units that can explode seem to work well. The dmg from exploding doesn't seem to get reduced by their buff currently. It makes the Darkmoon Zep or Mechanical Pandaren Dragonling very good. Decode gets you an extra round of attacking and you kill yourself at the end for good dmg. Darkmoon tonk isn't bad either as Ion Cannon is a good, I'm going to die anyway attack.

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