Morlis wrote:/* steps up on a soapbox
Koori wrote:Thank You For NOT Using Cookie Cutter Groups
Khayah wrote:Although it is bad sportmansship i just watched out of curiosity how long a magical crawdad/anub idol + xy (think it was even a pet suffering from sandstorm) needed to melt my team down even without needing to heal just because there was literaly no dmg in his line up ... it took him 38 rounds and as a I just let the clock tick off after provoking wish, it also took aprox 15 minutes. WTF! why would anyone play such a line up, this is just to provoke white flagging opponents or to annoy people. Playing magical craw using wish + anub idol is ridiculous, next time i encounter that line up i will go to the bathroom, get a cup of coffee and after that i will heal myself as much as i can
Poofah wrote:I think it could have been implemented better. The fact that you make no progress at all when you lose a close match is a bit discouraging, especially when you're just starting out. I'd have preferred that the pet cost 500 petPvP points, for example; and you'd get 2 points for winning and 1 point for losing (but 0 for forfeiting). I think the general idea of encouraging pet PvP is a good one though--pet PvE becomes stale as soon as you beat it once, but pet PvP has the potential to keep people interested much longer.
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