Discuss pet battles, strategy and theorycrafting.
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Basti

- Posts:69
- Joined:January 27th, 2013
- Pet Score:3493
- BattleTag®:Delubyo#1445
- Realm:Elune-us
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Annoying Dodge and Miss Rates
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by Basti » March 8th, 2013, 6:49 pm
I have observed that these have gone up quite significantly. I do a lot of pet battles and since patch I am seeing way more dodges and misses. It is taking me much longer to complete a pet battle and it is getting annoying. Is someone else experiencing this or it's just my RNG sucking so bad?
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Gilneas

- Posts:613
- Joined:May 11th, 2008
- Pet Score:10095
- Realm:Kargath-us
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by Gilneas » March 8th, 2013, 7:20 pm
Someone posts this after every patch if they have bad luck.
By this point, we'd never be landing any hits!
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Basti

- Posts:69
- Joined:January 27th, 2013
- Pet Score:3493
- BattleTag®:Delubyo#1445
- Realm:Elune-us
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Contact:
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by Basti » March 8th, 2013, 7:23 pm
I have been dodging my opponents' attacks and they miss too... a lot more than before. What I am complaining about also is that because of these dodges and misses it is taking me much longer to finish a battle.
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Tahsfenz

- Posts:1138
- Joined:October 12th, 2012
- Pet Score:3920
- BattleTag®:Tahsfenz#1414
- Realm:Moon Guard-us
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by Tahsfenz » March 8th, 2013, 9:28 pm
I had 1 battle today where there 12 misses in a row an 14 of 15 (thankfully the one that did hit was my attack and not the enemy's. This was misses between both me and the computer. After the day I had yesterday, I was about to say, man this is gonna suck. Thankfully, it got better

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Mantrhax

- Posts:27
- Joined:July 19th, 2011
- Pet Score:4076
- BattleTag®:Mantrhax#1413
- Realm:Uldaman-us
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by Mantrhax » April 4th, 2013, 4:47 pm
The ai design is flawed, so to compensate they add large amount of dodge and miss just when u need it more. funny ? no !