- Gomirath https://www.youtube.com/channel/UCDBxYi2iVnMRqId2MffD-Kg
I'm sure that anyone who has tried PvP has opinions on how to improve it. I assume that most of those concern how battles are organised, and could be more work than the devs are willing to spend on a minority pursuit.
Even possible achievements like "Family Feud" as a PvP counterpart to Family Familiar, or "Defeat 30 pets" instead of 10 wins as a less discouraging start quest for beginners might be something that requires code changes they are not keen to mess with.
And I can understand that.
One thing, though, I feel sure would not cost a raid tier is a change to the weekly PvP bag, Brawler's Pet Supplies.
This bag contains one Pet Treat, and has about a 2% chance to contain each of the family Blue stones.
Back in Mists, a Pet Treat was a BIG DEAL. You could get it only from one Celestial Tournament win, or 10 PvP wins. One per week from each of the hardest content quests. That was appropriate.
However, the Pet Treat is now much devalued. You get a Pet Treat for 10 Charms, so any WQ will get you enough to buy one, maybe 2. You don't even have to pet battle at all - put the shoulder enchant on and go kill a few murlocs and you have it. The burger is now so cheap it belongs on a McDonald's Saver Menu!
Consider how much work it takes to get one through PvP.
If you have a 50% win rate (and overall, that's what the average has to be!), you need to win 20 battles. If each battle takes 5 minutes, we're looking at investing 100 minutes per week - of much more effort than botting down tamers with the new addon - to get a Pet Treat.
The Weekly PvP Reward is due an update.
What additional rewards would be appropriate?
Charms would be easy, but there are just too many of them coming already from too many sources. Throw some in the bag, sure, as an anchor reward, but let's face it - nobody who is doing PvP regularly cares anymore.
A Luxury Pet Treat, giving +100% XP instead of the Pet Treat's 50%? It doesn't excite me, but maybe some others would like it.
I would suggest existing battle RNG tradeable pets, such as the Wailing Caverns ones or the Albino Buzzard, at maybe a 1-2% chance each. Deadmines pets or a Bottle Cap would also be fair game in the bag, since there is already another PvE source for them, but those would have zero value when you have completed your Deadmines collection. The range could be expanded as new pet dungeons are added.
If Blizzard did go to the trouble of making a new pet specifically for this, I think it should be strictly tradeable. PvP already has its exclusive pet, and I wouldn't want to gate things for collectors more than Legion has done in so many ways already, especially behind even moar RNG.
What do you think? What would you add to the bag without doing any extra work that might tempt in some fresh blood?