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Split AoE after patch

Discuss pet battles, strategy and theorycrafting.
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Joined: April 19th, 2015
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Split AoE after patch

Postby Bloodykins » November 17th, 2015, 4:39 pm

Has this been changed ?
Thunderbolt, with just 1 pet alive, has just hit the single-pet for single-target damage only, on two different occasions.

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Re: Split AoE after patch

Postby Vakeetah » November 17th, 2015, 4:53 pm

Since EU hasn't been patched yet, I can't confirm it; but I'll say that I've seen this sort of behavior occasionally during the rest of the expansion. For some reason, sometimes it attempts to target dead (or caged) pets resulting in lower overall damage.
- Thanks to Paladance for the sig!

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Re: Split AoE after patch

Postby Gráinne » November 21st, 2015, 7:13 pm

I have seen, and tested, and reported this. My report was based on a Weeb rather than an MPD, but I've seen it happen on several pets.

My post:

Confirmed. Got a shot of it:

The lead pet had Spiked Skin on, which is why he was hit for 77 instead of 112 in Round 12, but otherwise we can see that Cleave in Round 12 correctly hit for a total of 336. So Round 12 is all good.

And then one of his back pets dies.

In Round 13, the Cleave has only two targets, but again hits for 77 after the Spiked Skin reduction, and 112, when it should have hit for 134 and 168.

Now, I think the game would be much better if Cleave only ever hit for 112 per target, regardless of the number of targets, but that is not what is defined.

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