1 - RISile9 wrote:
Round 1- RI to Graves
Round 2- Bonestorm
Round 3- Consume
Round 4- Grave Destruction
Round 5- Consume
Round 6- Bonestorm
Round 7- Consume, finally CD locked on all three abilities
Round 8- Swap to Murkalot
Round 9- RI to MPD
2 - Bonestorm = 501 dmg to each pet (1503 total)
3 - Consume = 200 dmg, 200 heal
4 - Grave Destruction = 668 dmg split among enemy team
5 - Consume = 200 dmg, 200 heal
6 - Bonestorm = 250 dmg to each pet (700 total)
After 4 turns you've done 2371 damage and healed 200. That's 593 damage per turn. After 6 turns you've done 3321 damage; 554 damage per turn.
Without RI, it would instead be 2568 damage over 5 turns; 514 damage per turn. These numbers are all way too high.
This isn't a surprise though: we've known about this pet for some time, e.g.
But maybe now that it's live they'll get enough feedback to take another look.
The appropriate thing would be to tone Graves down so that it's actually (closer to) balanced. Exclusivity shouldn't be a factor.Skavenged wrote:I don't mind rewarding other people for finding the time to play other blizz games, but the reward should not be a game changer in THIS game.