Weebomination + Corpse Explosion = Bug?

Discuss pet battles, strategy and theorycrafting.
Post Reply
User avatar
Drudatz
Top Rater
Posts: 383
Joined: June 13th, 2011
Pet Score: 6346
Realm: Kul Tiras-EU
Contact:

Weebomination + Corpse Explosion = Bug?

Post by Drudatz » April 6th, 2015, 7:33 pm

So I had this more then once:
Opponent uses Corpse Explosion and my Pet A gets the Dot.
I switch to Pet B and now Pet B gets the damage instead of Per A.

Anyone can verify that?

User avatar
Sepsis
Posts: 122
Joined: August 3rd, 2009
Pet Score: 4668
BattleTag®: Kaivic#1622
Realm: Gnomeregan-US
Contact:

Re: Weebomination + Corpse Explosion = Bug?

Post by Sepsis » April 6th, 2015, 11:12 pm

I tested it, can confirm this is how its working.
The wording isn't too clear, but using 'enemy' and 'targets' instead of just target makes me believe this is how it's supposed to work.

User avatar
Topaz
Posts: 169
Joined: December 30th, 2013
Pet Score: 4045
Realm: Magtheridon-EU
Contact:

Re: Weebomination + Corpse Explosion = Bug?

Post by Topaz » April 7th, 2015, 8:42 am

It has another bug, if used on the turn it dies he wont die and instead have an extra turn. Ive submitted a bug on bot problems a while ago.

User avatar
Drudatz
Top Rater
Posts: 383
Joined: June 13th, 2011
Pet Score: 6346
Realm: Kul Tiras-EU
Contact:

Re: Weebomination + Corpse Explosion = Bug?

Post by Drudatz » April 7th, 2015, 9:33 am

Sepsis wrote:I tested it, can confirm this is how its working. The wording isn't too clear, but using 'enemy' and 'targets' instead of just target makes me believe this is how it's supposed to work.
No, This is a bug looking at the place where the ICON for the DOT is placed - you got DOTS for TEAM in front and DOTS for PETS (like sticking BOMB) in the back.
Topaz wrote:It has another bug, if used on the turn it dies he wont die and instead have an extra turn. Ive submitted a bug on bot problems a while ago.
Thats because THIS ain't a bug, but rather how undead pets work :)

User avatar
Kpb321
Posts: 938
Joined: April 30th, 2013
Pet Score: 3974
BattleTag®: kpb#1554
Realm: Sisters of Elune-US
Contact:

Re: Weebomination + Corpse Explosion = Bug?

Post by Kpb321 » April 7th, 2015, 10:37 am

He may well be talking about an actual bug. It's probably the same one that affected the unborn valk and that if you use a suicide ability on the rez round you won't die and you will get a second rez round. As far as I can tell the valk "fix" was to just make haunt miss on the rez round so that the valk just dies.

Post Reply