Search found 193 matches

by Skavenged
November 24th, 2014, 12:03 pm
Forum: Pet Battles
Topic: help with the pet battle in your garrison
Replies: 8
Views: 4339

Re: help with the pet battle in your garrison

I beat Gorefu using zandalari raptors. Black claw, followed by Hunting Party until he was dead
by Skavenged
November 20th, 2014, 9:01 am
Forum: Pet Battles
Topic: An Awfully Big Adventure
Replies: 90
Views: 19489

Re: An Awfully Big Adventure

I still haven't been able to get a plushie. Actually, that's a lie... I've had plushies, but selling them is just too lucrative at this point. I honestly hate it when Blizz offers achieves or quests that turn into huge money makers for some players. That said though, my tailors will still keep cashi...
by Skavenged
November 13th, 2014, 10:54 pm
Forum: Pet Battles
Topic: how many "types" of teams can you think of?
Replies: 13
Views: 1755

Re: how many "types" of teams can you think of?

Echinacea, the different teams work based on synergy or, in rare cases, a lack thereof. What you call a barrage team is certainly effective in some situations, but it can be countered. The trick is to find the teams that work for you. It should be a team that you enjoy playing, and you should have m...
by Skavenged
November 10th, 2014, 9:24 am
Forum: Pet Battles
Topic: Random observations
Replies: 14
Views: 1421

Re: Random observations

I have been running Sky-Bo as well, and have run into a different problem. Faced Mr Bigglesworth several times, and if I use decoy on the same round that he uses his wall, his attacks eliminate my decoys, but do not count as attacks against the wall. Maybe its just me, but I'm thinking both of our a...
by Skavenged
November 8th, 2014, 8:52 am
Forum: Pet Battles
Topic: Random observations
Replies: 14
Views: 1421

Re: Random observations

Would this be a good time to mention that Unholy Ascension is still broken too? You still get a resurrection round if you use it on the turn your pet dies... I was never on the 100% hit either, and I tend to agree with Vek about crits. Variable hits already add enough luck to the game. Crits just am...
by Skavenged
November 7th, 2014, 12:05 pm
Forum: Pet Battles
Topic: Random observations
Replies: 14
Views: 1421

Re: Random observations

Yep, the regularity of crits have made it so that you've got a little more wiggle room. One wrong move doesn't automatically mean defeat anymore. Variable hits also means you can sometimes go toe-to-toe with a pet that directly counters yours.
by Skavenged
November 7th, 2014, 8:56 am
Forum: Pet Battles
Topic: Random observations
Replies: 14
Views: 1421

Random observations

I'm still not sure if I like the changes but I will admit, it has made a lot more of the old pets viable in PvP. I've got a Magic team currently sitting at 53-7 after 60 fights (I try to do 20 per day, and five of the seven losses came against a Sky-Bo/Bronze Whelp team.) That's around 85%. Not too ...
by Skavenged
November 3rd, 2014, 9:34 am
Forum: Pet Battles
Topic: Cristoph von Feasel
Replies: 81
Views: 16337

Re: Cristoph von Feasel

I used the same setup on both of the Feasal brothers. Totally forgot to change my team and ran with an old school pvp team. Fiendish imp, clockwork gnome, kovok Lead with imp. Swap out first pet. Imolate. Swap to gnome for turret. Swap to kovok for black claw followed by heal, followed by black claw...
by Skavenged
October 31st, 2014, 7:44 am
Forum: Pet Battles
Topic: 5000 PvP wins
Replies: 7
Views: 1050

Re: 5000 PvP wins

I'm closing in on 3500. Took me a few days to find my new go-to team after the patch, but I'm back on track finally :)
by Skavenged
October 30th, 2014, 10:53 am
Forum: Pet Battles
Topic: good to see some things are still very broken
Replies: 3
Views: 702

Re: good to see some things are still very broken

That may be how it actually functions, but I don't think that is the intent. I'm no expert, but I'm thinking the purpose behind resilience is to prevent being repeatedly CC'd by the same effect
by Skavenged
October 30th, 2014, 10:35 am
Forum: Pet Battles
Topic: good to see some things are still very broken
Replies: 3
Views: 702

good to see some things are still very broken

Ran into someone several times last night. Each fight generally came down to final pets for both of us: my Bronze Whelpling vs his Frog. In most of the fights, I owned him because of my speed advantage and Liftoff, but in a few of the fights I was transformed by Frog Kiss... REPEATEDLY!!! He just sp...
by Skavenged
October 17th, 2014, 12:19 pm
Forum: Pet Battles
Topic: 6.0.2 First impressions
Replies: 42
Views: 5030

Re: 6.0.2 First impressions

Another small but critical change is number of attacks from multi-hits. Flurry, for instance used to get three attacks, with the first and last being guaranteed to hit, while the second was random. Made rabbits excellent shield or bubble killers while still tacking on a little damage. Now the number...
by Skavenged
October 17th, 2014, 7:51 am
Forum: Pet Battles
Topic: Valks have been nerfed into obscurity
Replies: 23
Views: 3338

Re: Valks have been nerfed into obscurity

If another player anticipates your haunt and blocks or avoids it doesn't that fall into the category of "outplaying" someone in a turn based game? Not in this case. Considering that the valk is very slow AND can't use its best move in the final two rounds it is alive, all you have to do is use avoi...
by Skavenged
October 16th, 2014, 3:46 pm
Forum: Pet Battles
Topic: Valks have been nerfed into obscurity
Replies: 23
Views: 3338

Re: Valks have been nerfed into obscurity

I'm assuming that the UD round actually starts when the valk dies on the previous round. Any fix that they apply to the UD round would also apply to the death round if the opponent's pet is faster
by Skavenged
October 16th, 2014, 12:55 pm
Forum: Pet Battles
Topic: Valks have been nerfed into obscurity
Replies: 23
Views: 3338

Re: Valks have been nerfed into obscurity

That is exactly my gripe, Poofah. In all the battles I've tested, my valk has missed every time that it haunts on the round it is killed. I don't mind that it misses on the rez round. I even think that haunting on the death round should forfeit the rez round.
by Skavenged
October 16th, 2014, 12:22 pm
Forum: Pet Battles
Topic: Valks have been nerfed into obscurity
Replies: 23
Views: 3338

Re: Valks have been nerfed into obscurity

I still think that the 4 round CD answers most of those problems, and coupled with its slow speed, haunt is pretty easily avoided. Again, I totally agree that a spammable Haunt made for a horribly broken pet, but there was room to fix it. I can even see making haunt miss on the Resurrection round, b...
by Skavenged
October 16th, 2014, 10:57 am
Forum: Pet Battles
Topic: Valks have been nerfed into obscurity
Replies: 23
Views: 3338

Re: Valks have been nerfed into obscurity

I disagree again. Feign Death, Decoy, RI, can't be blocke . Haunt can. Even if your opponent has avoidance active, your decoy still goes up, or you get a free swap from feign, or you get a free swap/speed/damage from RI (and while the front pet may be immune, back line pets aren't... Hello armegeddo...
by Skavenged
October 16th, 2014, 9:43 am
Forum: Pet Battles
Topic: Valks have been nerfed into obscurity
Replies: 23
Views: 3338

Re: Valks have been nerfed into obscurity

I disagree. I think Haunt becomes a viable ability now that it has a 4 round CD. Especially since the CD doesn't even start until it pops up in the back row, effectively making it a 5 round CD. 4 rounds of haunt, combined with 5 rounds to cool off, means that it can only be used once every 9 rounds....
by Skavenged
October 16th, 2014, 9:01 am
Forum: Pet Battles
Topic: Valks have been nerfed into obscurity
Replies: 23
Views: 3338

Valks have been nerfed into obscurity

After a few days of battling after the patch, and mainly running Valk teams "just to see", its my opinion that the Valk is fairly useless now. I agree that it was broken before, but I thought a four round CD was plenty to fix it. The biggest problem was the spammability of haunt. Unfortunately, sinc...
by Skavenged
October 10th, 2014, 5:40 pm
Forum: Pet Battles
Topic: Barrage teams - Front pressure
Replies: 4
Views: 947

Re: Barrage teams - Front pressure

Tried this team out for the first time. Ran Lil Bling, Macabre Marionette, and a frog. Not gonna lie this team rocks! It's also a pretty good answer to the Murkalot issue due to undead and Mech racials. Unfortunately, one Anubis can almost solo the whole team though. I queued 30 times. Got 14 forfei...