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Index of All Pet Abilities: A-Z

Includes all 625 pet abilities. Also browse abilities by family.

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1-25 of 625
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\"Tea Party\"

100% Hit Chance 

 

Attacks the enemy in the blink of an eye, dealing 137 Undead damage to all enemy pets.


Vs. Humanoid

Vs. Aquatic
Absorb
Absorb

100% Hit Chance 

 

Deals 197 Undead damage.

 

The user is healed for 100% of the damage dealt.


Vs. Humanoid

Vs. Aquatic
Accuracy
Accuracy

Increases your team's hit chance by 25% for 4 rounds.

Acid Rain
Acid Rain
3 Round Cooldown

Poisons the clouds with acid, dealing 177 Aquatic damage to all enemies. The acid quickly disperses and calls down a cleansing rain for 9 rounds.

 

During a cleansing rain, the duration of hostile damage over time effects is reduced by 1 round and Aquatic abilities deal 25% more damage.


Vs. Elemental

Vs. Magic
Acid Touch
Acid Touch

100% Hit Chance 

 

Acid eats away at the target, dealing 236 Aquatic damage and causing 98 Aquatic damage each round for 4 rounds.


Vs. Elemental

Vs. Magic
Acidic Goo
Acidic Goo

100% Hit Chance 

 

Spits Poison goo onto the target, dealing 98 Critter damage each round and increasing damage taken by 25% for 3 rounds.


Vs. Undead

Vs. Humanoid
Adrenal Glands
Adrenal Glands

Increases your critical strike chance by 50% for 5 rounds.

Adrenaline Rush
Adrenaline Rush

100% Hit Chance 

 

Deals 197 Critter damage and increases your speed by 75% for 3 rounds.


Vs. Undead

Vs. Humanoid
Aged Yolk
Aged Yolk
2 Round Cooldown

Removes all buffs and debuffs from the user.

Agony
Agony

100% Hit Chance 

 

Inflicts agony on the target, causing increasing Undead damage each round for 2 rounds.


Vs. Humanoid

Vs. Aquatic
Akunda's Wrath
Akunda's Wrath
5 Round Cooldown

100% Hit Chance 

 

Deals 650 Elemental damage split evenly across the enemy team.

 

While using Akunda's Wrath, all damage taken is increased by 25%.

 

Akunda's Wrath continues for 3 rounds.


Vs. Mechanical

Vs. Critter
Alert!
Alert!

100% Hit Chance 

 

Surprises the enemy with several mechanostriders, dealing 413 Mechanical damage.


Vs. Beast

Vs. Elemental
Alpha Strike
Alpha Strike

100% Hit Chance 

 

Boldly attack, dealing 295 Flying damage plus 197 Flying damage if the user strikes first.


Vs. Aquatic

Vs. Dragonkin
Amber Prison
Amber Prison
5 Round Cooldown

100% Hit Chance 

 

Encase the target in amber and stuns them for 1 round.

Amplify Magic
Amplify Magic
3 Round Cooldown

Increases the damage done by your active pet by 50% for 2 rounds.

Ancient Blessing
Ancient Blessing
3 Round Cooldown

Heals the user for 551 health and increases the maximum health of your active pet by 5 per level for 9 rounds.

Ancient Knowledge
Ancient Knowledge
5 Round Cooldown

Heals the user for 689 health and increases the maximum health of your active pet by 5 per level for 5 rounds.

Anzu's Blessing
Anzu's Blessing

Calls upon Anzu's power, increasing damage and accuracy of your active pet by 25% for 4 rounds.

Apocalypse
Apocalypse
20 Round Cooldown

100% Hit Chance 

 

Calls down a meteor, which will fall 15 rounds from now, instantly killing all active pets.

 

Cockroaches and Beetles always survive this attack.

Arcane Blast
Arcane Blast

100% Hit Chance 

 

Blasts the enemy with a surge of arcane power, dealing 295 Magic damage.

 

Damage increases by 98 each time it is used. Max 492 Magic damage.


Vs. Flying

Vs. Mechanical
Arcane Dash
Arcane Dash
5 Round Cooldown

100% Hit Chance 

 

Deals 788 Magic damage and has a 25% chance to stun the target.


Vs. Flying

Vs. Mechanical
Arcane Explosion
Arcane Explosion

100% Hit Chance 

 

Deals 197 Magic damage to the enemy's active pet and 118 Magic damage to the enemy's backline pets.


Vs. Flying

Vs. Mechanical
Arcane Shot
Arcane Shot

100% Hit Chance 

 

First use: Loads the cannon.

 

Second use: Fires the cannon, dealing 886 Magic damage.


Vs. Flying

Vs. Mechanical
Arcane Slash
Arcane Slash

100% Hit Chance 

 

Rushes the enemy, dealing 354 Magic damage, or 492 Magic damage if the user strikes first.


Vs. Flying

Vs. Mechanical
Arcane Storm
Arcane Storm
3 Round Cooldown

100% Hit Chance 

 

Deals 413 Magic damage split between all enemies and warps the weather into Arcane Winds for 9 rounds. Does additional damage if Arcane Winds is already active.

 

During Arcane Winds, pets cannot be stunned or rooted.


Vs. Flying

Vs. Mechanical
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