Pet Battle:  Isle of Thunder
Idles about and shakes head.
Pit-pattering footsteps; vocalizations (on-click)
100% Hit Chance
Deals 197 Beast damage and causes the target to Bleed for 98 Beast damage per round for 5 rounds.
100% Hit Chance
Launches an electrical bolt at the target, dealing 492 Elemental damage.
Sends a paralyzing shock through the target, dealing 591 Elemental damage.
The target cannot swap for 3 rounds.
50% Hit Chance
Deals 788 Aquatic damage.
Always hits if the target is Bleeding .
Deals 295 Beast damage.
If the user kills an enemy with Devour, they restore 591 health.
Devour continues for 2 rounds.
Deals 295 Elemental damage each time you take direct damage.
Lasts 2 rounds.
Elementals ignore all negative weather effects. Enemy pets can still gain the beneficial effects from weather when facing an elemental.
50% from Aquatic abilities
33% from Mechanical abilities
Got this little devil tonight, but it took awhile of hunting; when I finally found one, he kept zoning out when I'd approach! Very frustrating. lol Took about 30 minutes of cat and mouse but i finally snagged him. He was lurking in the shallow, swampy waters on the island; to the north west, near Court of Bones. Beautiful model, good luck everyone!
Judging by about 100 or so battles I've clicked so far, this pet is ONLY primary, NEVER secondary. I've found a few, definitely not as common as the snake/frog in the first stage, but the ones I HAVE found were in the swampy ring around Diremoor.
If you are having a hard time catching this little guy due to phasing (you move in close and it disappears but you move away and it reappears) try to use an "interact with target" macro/button. I was getting really angry about not being able to get him, but finally tried this and first try I got him!
So cute. :)
This pet is going to become a LOT stronger with the 5.3 ability swap:
Electrified Razortooth: swapped positions of Blood In The Water and Paralyzing Shock abilities.
Means you can have Rip/Blood in the Water and your choice of Devour or Paralyzing Shock depending on PvE or PvP.
Found one of these sort of on accident. He was wandering in the area where the Saurok daily quest givers are (Horde Side) in a swampy area. Did not phase out as I approached.
Hopefully that will be some useful information for anyone hoping to find one they can actually tame. Wish you luck and hope the phasing issue is resolved soon.
LOVE this guy! I think he spawns less often than the frogs and snakes in the area (also gorgeous, this whole area is a herper's dream!) but that could also just be luck. Good luck hunting for that rare!
EDIT: Caught my rare, I think it seemed like a low spawn rate just because there were so many other pet hunters around. Late at night TONS of these guys, all in the water around the marsh!
Skuttler's Shell from Timeless Isle works here. It means you can walk through without agroing mobs. I found that really useful. Since I have the legendary cloak which causes a passive AOE. This passive AOE can and does inadvertantly kill critters. So with Skuttler's Shell, you can walk pretty much everywhere and not get agro.
Can you catch this pet if you haven quested in the area at all?
This pet is by far one of the best you can find. The combination of Rip and Blood in the Water can almost always take out your enemy or if not, bring it's hp really low. The fact he has Devour means he can self heal too, these three things make him a formatible pet, and mine is one of my top ten pets. It took some time to find a rare, but it was worth the effort, just be careful to mind your surroundings while you fighting in ToT!
That pet is cool Rip and Blood in the Water is OP + Cleansing Rain is better burst in pet battle
I had no problems finding these around the pools of Diremoor, but I did have problems finding better than an Uncommon. I engaged several Greens, caught two, but they seem to be limited in breed. Maybe next time.
Didn't get a single Battlestone the whole time I was on the island, either [/grump].
This pet is an optimal damage dealer for two reasons: it uses high damaging ability that requires to meet a condition (Rip w/ Blood in the Water) and a damage-rooting ability to keep the enemy from switching (Paralyzing Shock). You have to be prepared to deal with avoiding abilities, but fortunately Rip and Blood in the Water are flexible enough to wait a turn or two.
Fantastic pet, make them bleed then load 'em with damage. If you need an Elemental, I would recommend this.
I wonder why it says that 0.0% of the community has this pet. I have one, and it seems that many people already do as well.
very effective battlepet
I got a green on my first trip to Isle of Thunder at about midnight EST. He was in the swampy area next to a lvl 90 giant turtle. I fought the turtle and died but was able to click on the little fellow outside the aggro range. The only other one I found was a gray, which I left for others. Got a blue stone after my next battle :) There were many people on the island so there may have been many others.
Got one this evening. It's a Green but good for now. Nice lightening animation.
These pets now seem to be spawning correctly in the wildvine marsh area, and all over the rest of the swamp areas on isle of thunder, they appear as a primary only and close to lv 25
Managed to find one on the way to the QM on the island. He was in the swampy area there. I have, also, found a lot of phased areas that will probably be opened up as incursion in the island happens. Phasing is obviously an issue at the moment for some of the spawns of pets. Happy hunting all.