Noticed that Wowhead have a page for the upcomming Store pet Blossoming Ancient, that wasnt in the 5.3 pet preview.
http://ptr.wowhead.com/npc=71488
2 entirely new abilities:
Autumn Breeze
4 Turn Cooldown
100% Hit Chance
Calls forth a cool autumn breeze, which restores 12 health to all allies and reduces the enemy team's hit chance by 25% for 2 rounds.
Ironbark
100% Hit Chance
Deals 15 Elemental damage and reduces up to 5 damage from each attack against you for 1 rounds.
Appearently all the plants whom had Shell Shield, got changed to have Ironbark, a rather significant change!
Blossoming Ancient abilities found
Re: Blossoming Ancient abilities found
Ironbark looks interesting. The real advantage seems to be that you can get both a spammable attack and the shield effect in one slot: usually you have to devote 2. In the case of Blossoming Ancient you can choose a lineup of Ironbark/Photosynthesis/Sunlight, giving you a shield and still having room for the strong healing combo (assuming they fix the elemental passive, as they've implied).
- Tekulve2012
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Re: Blossoming Ancient abilities found
This pet's abilities might have potential-
Sandstorm is a double plus in that it reduces hits against you and reduces accuracy -
Anub.'s sandstorm has been popular due to his high hp and racial passive are big plusses for tanking
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I was hoping to run a hp boosting team featuring this Blooming ancient pet(sunlight), the Mag.Crawdad(wish-mist) and a 3rd heavy hitter pet...It might be fun to run a hibernating pet (pandas maybe or Hyjal cub?)with it- a la Major Payne effect-
another option is the H/H anod robo cub - in pve vs critters or beasts and with tamers
it works well for me but he misses a lot
A Giant bone spider or enchanted broom would be good for opponent type control
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Interested in hearing any team makeups that would work for the BAncient
Sandstorm is a double plus in that it reduces hits against you and reduces accuracy -
Anub.'s sandstorm has been popular due to his high hp and racial passive are big plusses for tanking
-------------------------
I was hoping to run a hp boosting team featuring this Blooming ancient pet(sunlight), the Mag.Crawdad(wish-mist) and a 3rd heavy hitter pet...It might be fun to run a hibernating pet (pandas maybe or Hyjal cub?)with it- a la Major Payne effect-
another option is the H/H anod robo cub - in pve vs critters or beasts and with tamers
it works well for me but he misses a lot
A Giant bone spider or enchanted broom would be good for opponent type control
---------
Interested in hearing any team makeups that would work for the BAncient
Re: Blossoming Ancient abilities found
If they fix the elemental passive, then this guy will be a tanking beast: 5 base dmg shield, plus Photosynthesis ticking for 15 base dmg every turn under Sunlight. And, when he gets near death, you can backrow him with Photosynthesis up and he'll heal a ton. It will take absolutely forever to kill this guy unless your opponent has aquatic damage, or a very high damage combo, or a way to keep Sunlight away.
Darkness has two of those things and is very popular already, so you need a way to deal with that. Possibilities include another Sunlight caster and/or an anti-Crow pet. Soul of the Aspects might be a great option here: has Sunlight, takes less damage from the Crow, has anti-magic damage as a bonus for Spectral Tiger Cub (this also discourages Enchanted Broom using Sweep on the Ancient), and he can choose Surge of Light as a metagame anti-Darkness move, or a big nuke to use under Sunlight.
Conflag teams will also be able to swap weather on you: this just makes it more important to have backup for Sunlight. The Ancient's shield will majorly nerf Conflag's damage output though, so I don't think you need any additional anti-Conflag measures.
Tiny Snowman/Kun-Lai Runt could be annoying. The Giant Bone Spider would help against the Runts, and would also give you a bit of oomph against Anubisath Idol.
Pump is absolutely your biggest fear, but it's not commonly used right now. If Purple Puffer became popular, then you'd need a way to deal with him.
Critters are theoretically a counter for elementals, but the only popular critter is a rabbit, and there's no way a rabbit could ever kill the Ancient through shield+Photosynthesis. Similarly, DoTs can't kill you, and Zandalari Raptors can't kill you, so you don't need specific counters for these.
Crawdad is great under Sunlight, but this might be overkill. Crawdad will thrive under conditions where the Ancient is already winning anyway, and he'll be a liability under the same conditions where Ancient is weak. Ie Crow is a huge problem for both pets, and this puts a lot of pressure on your 3rd slot. You could try Ancient+Crawdad+Emerald Proto-Whelp, but this leaves you with only 1 Sunlight. Ancient+Crawdad+Soul of the Aspects could maybe work in this scenario, but then you lack good options against Deep Freeze, and opposing tank comps would be a pain. Ancient+SotA+Giant Bone Spider might be a good middle ground.
Darkness has two of those things and is very popular already, so you need a way to deal with that. Possibilities include another Sunlight caster and/or an anti-Crow pet. Soul of the Aspects might be a great option here: has Sunlight, takes less damage from the Crow, has anti-magic damage as a bonus for Spectral Tiger Cub (this also discourages Enchanted Broom using Sweep on the Ancient), and he can choose Surge of Light as a metagame anti-Darkness move, or a big nuke to use under Sunlight.
Conflag teams will also be able to swap weather on you: this just makes it more important to have backup for Sunlight. The Ancient's shield will majorly nerf Conflag's damage output though, so I don't think you need any additional anti-Conflag measures.
Tiny Snowman/Kun-Lai Runt could be annoying. The Giant Bone Spider would help against the Runts, and would also give you a bit of oomph against Anubisath Idol.
Pump is absolutely your biggest fear, but it's not commonly used right now. If Purple Puffer became popular, then you'd need a way to deal with him.
Critters are theoretically a counter for elementals, but the only popular critter is a rabbit, and there's no way a rabbit could ever kill the Ancient through shield+Photosynthesis. Similarly, DoTs can't kill you, and Zandalari Raptors can't kill you, so you don't need specific counters for these.
Crawdad is great under Sunlight, but this might be overkill. Crawdad will thrive under conditions where the Ancient is already winning anyway, and he'll be a liability under the same conditions where Ancient is weak. Ie Crow is a huge problem for both pets, and this puts a lot of pressure on your 3rd slot. You could try Ancient+Crawdad+Emerald Proto-Whelp, but this leaves you with only 1 Sunlight. Ancient+Crawdad+Soul of the Aspects could maybe work in this scenario, but then you lack good options against Deep Freeze, and opposing tank comps would be a pain. Ancient+SotA+Giant Bone Spider might be a good middle ground.
- Tekulve2012
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Re: Blossoming Ancient abilities found
Thanks for the valuable input Poofah-
I had considered the p/p emporer crab since it heals and hits a ton as a 3rd but I get your point about needing to control
weather-deep freeze and darkness would be a possible issue especially since they're popular already
I dont get why the puffer isn't more popular- it's fun to play, smacks hard and can self heal
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I'll run with a soul of the aspects/GBSpider and ancient and report how it goes
I had considered the p/p emporer crab since it heals and hits a ton as a 3rd but I get your point about needing to control
weather-deep freeze and darkness would be a possible issue especially since they're popular already
I dont get why the puffer isn't more popular- it's fun to play, smacks hard and can self heal
---
I'll run with a soul of the aspects/GBSpider and ancient and report how it goes