My Pet Collection
You've collected 0 pets
Log in to track your collection

Pet Battles Notes/Details

Discuss pet battles, strategy and theorycrafting.
User avatar
Quintessence
Site Admin
 
Posts: 1205
Joined: June 4th, 2008
Pet Score: 3071

Pet Battles Notes/Details

Postby Quintessence » April 25th, 2012, 5:34 pm

Pet Battles is live on beta for testing, but it's still a WIP.

Here are some notes about battles so far:

    - You can't attack a wild battle critter with normal spells. This makes griefing less likely since other players can't kill your intended target.

    - BUT! Other mobs can still grief you as they interact with the critters as usual. Example: I was just about to battle a critter when a buzzard decided to fly over and kill it. I'm totally reporting that buzzard! :P

    - Most critters aren't "capturable", but you can battle them for experience. To distinguish a capturable pet between a non-capturable pet, one will have a yellow paw print when hovering over it and a brown dot on the tracking in your mini-map (non-capturable), while another critter will have a green paw print and a green marker on your mini-map (capturable). The critter's tooltip will also say "capturable".

    - Doing battle with a wild pet temporarily removes any mobs near you so that there's a clear space for your pets to battle. Once you're done with the battle, those mobs will respawn around you. I'd be careful where you choose to pick your fights!

    - Pets gain experience from a battle only if they participate in it. This means you need to switch your pets into the fight (if possible) in order for them to receive any exp. (Unsure if this is intended or will change)

    - Canceling a battle or double clicking on a wild critter will cause the battle to fail and the critter to despawn. (Unsure if this is intended or will change)

    - Your companion can "die" while in battle, but that doesn't mean it's removed from your collection. It just removes it from battle and can't be used for the remainder of the battle.

    - Wild battle pets do seem to have somewhat random stats, but there have been some consistencies that I've seen.

    - If you're already in combat with another player or mob, it won't let you go into Pet Battle mode.

    - When your companion levels up, it looks exactly like a character dinging.

    - Currently you can have more than one of the same pet in your Pet Journal. Example: I logged into my horde toon and received some of the mailed pets and learned one (despite already having it in my Pet Journal). After learning it, I checked my journal and I had two of the same companion. (Unsure if this is intended or will change)

    - The X/500 doesn't seem to be the max number of pets that are available to be collected. Instead, 500 seems to be the max number of companions you can have at any given time (includes duplicates and non-pets).

I'd love to find out if your character is removed from the environment into the special "battle phasing" when engaging in a wild pet battle, but my friend and co-beta tester isn't available to try it out with me atm. :(
Image
Feel free to browse through Perks N Peeves, my vanity pet collecting blog!

User avatar
Quintessence
Site Admin
 
Posts: 1205
Joined: June 4th, 2008
Pet Score: 3071

Re: Pet Battles Notes/Details

Postby Quintessence » April 25th, 2012, 6:39 pm



Video of Pet Battles - shows the overall battling phase, Pet "Death" and Capturing a wild pet, and Pet Level Up and Unlocking a second ability.
Image
Feel free to browse through Perks N Peeves, my vanity pet collecting blog!

User avatar
Doobjanka
Site Admin
 
Posts: 422
Joined: September 13th, 2008
Pet Score: 3121
Location: San Antonio, TX

Re: Pet Battles Notes/Details

Postby Doobjanka » April 25th, 2012, 6:51 pm

I captured a Twilight Iguana in Thousand Needles, but when I pull him out as a pet he randomly attacks everything.
Image
Proudly volunteering to this website since 11/09!

User avatar
Kaiyou
Top Rater
 
Posts: 22
Joined: April 15th, 2012
Pet Score: 2096

Re: Pet Battles Notes/Details

Postby Kaiyou » April 25th, 2012, 7:07 pm

Doobjanka wrote:I captured a Twilight Iguana in Thousand Needles, but when I pull him out as a pet he randomly attacks everything.



I have been having that same issue. When I got out my Turquoise Turtle and Polly, they both went off and attacked random mobs. However, when I got out my Snow Cub, he did not run after anything.

User avatar
Dalrint
 
Posts: 14
Joined: February 12th, 2008
Pet Score: 2592

Re: Pet Battles Notes/Details

Postby Dalrint » April 25th, 2012, 7:11 pm

I'm kind of shocked at the number of 'wild pets' we can't catch.

So far I'm finding one per zone? And most of the rest aren't catchable, just fightable. If it's staying like this I think I'm going to be really disappointed.

User avatar
Quintessence
Site Admin
 
Posts: 1205
Joined: June 4th, 2008
Pet Score: 3071

Re: Pet Battles Notes/Details

Postby Quintessence » April 25th, 2012, 7:20 pm

My Fledgling Buzzard just flies erratically around when I summon it. When I captured it and then summoned it (for the first time), I was able to re-battle it and capture it again. I wound up with two buzzards in the end O_o ...that's gotta be a bug!
Image
Feel free to browse through Perks N Peeves, my vanity pet collecting blog!

User avatar
GormanGhaste
MVP
 
Posts: 285
Joined: August 1st, 2008
Pet Score: 2770

Re: Pet Battles Notes/Details

Postby GormanGhaste » April 25th, 2012, 9:38 pm

So at what point in the battle should you try to trap the capture-able pets?
Mingyao on Madoran

User avatar
Kaiyou
Top Rater
 
Posts: 22
Joined: April 15th, 2012
Pet Score: 2096

Re: Pet Battles Notes/Details

Postby Kaiyou » April 25th, 2012, 9:48 pm

GormanGhaste wrote:So at what point in the battle should you try to trap the capture-able pets?


Try to get their health as low as you can before you attempt to capture them.

User avatar
Dementron
 
Posts: 74
Joined: November 12th, 2011
Pet Score: 2826

Re: Pet Battles Notes/Details

Postby Dementron » April 25th, 2012, 10:44 pm

I don't like that they use the term "kill". I'm going to think of it as a KO no matter what the in-game terminology. :|

And no matter how bizarre it may seem at times. Like how in Pokemon games the move Guillotine can cause the enemy to instantly "faint".

...
I continue to stand behind my ridiculous beliefs!

User avatar
Lysi
MVP
 
Posts: 405
Joined: January 21st, 2009
Pet Score: 971
Location: Isle of Demons

Re: Pet Battles Notes/Details

Postby Lysi » April 25th, 2012, 10:59 pm

Dementron wrote:I don't like that they use the term "kill". I'm going to think of it as a KO no matter what the in-game terminology. :|

And no matter how bizarre it may seem at times. Like how in Pokemon games the move Guillotine can cause the enemy to instantly "faint".

...
I continue to stand behind my ridiculous beliefs!


Yeah, me too, as I said elsewhere, I don't want to see cute little critters killing each other. I'm a sad panda.
Why does sewage flow uphill leaving Undercity?

User avatar
Imthedci
 
Posts: 189
Joined: April 7th, 2012
Pet Score: 2672

Re: Pet Battles Notes/Details

Postby Imthedci » April 25th, 2012, 11:54 pm

After looking around a bit, there seems to be a level range on all wild pets in a zone - Here's what I found so far...

Eastern Kingdoms
------------------------
Dun Morogh, Ironforge, Tirisfal Glades, Eversong Woods: Levels 1 - 2
Ghostlands, Silverpine Forest, Redridge Mountains (only 4 - 5), Loch Modan: Levels 3 - 5
Duskwood, Wetlands, Hillsbrad Foothills: Level 6
Arathi Highlands, Northern Stranglethorn: Level 7
Cape of Strangelthorn, Hinterlands: Level 9
Western Plaguelands: Level 10
Eastern Plaguelands: Level 12
Searing Gorge, Badlands: Level 13
Burning Steppes, Swamp of Sorrows: Level 15
Blasted Lands: Level 16

Kalimdar
-----------
TBD

Outlands
-----------
TBD

Northrend
-------------
Borean Tundra: Levels 19-20
Sholazar Basin: Levels 20-21
Icecrown: Level 22

Cataclysm
-------------
Twilight Highlands: Level 23

Pandaria
-------------
TBD

Bugged Zones (I think...)
-----------------
Westfall (only one single Tiny Harvester and it spawns underground), Elwynn Forest (no wild pets), Stormwind (no wild pets)

Zones without wild pets
-----------------------------
Tol Barad, Wintergrasp


I'll try to update this when I find out more zones... 8-)

User avatar
Goblinoed
 
Posts: 1
Joined: January 30th, 2012
Pet Score: 2042

Re: Pet Battles Notes/Details

Postby Goblinoed » April 26th, 2012, 3:20 am

I'd love to find out if your character is removed from the environment into the special "battle phasing" when engaging in a wild pet battle, but my friend and co-beta tester isn't available to try it out with me atm. :(


I got my beta guildies and friends to battle duel with me, we could still emote one another while in battle! Also whilst they were having a battle i could still see them, and all they could do was spin on the spot :)

Sadly im finding even when my pets lvl up their next ability at lvl3 wont become available, and they slip back to lvl2 in the next battle.


Return to Pet Battles

Who is online

Users browsing this forum: Bing [Bot] and 5 guests