Deepfriedegg wrote:Why not try Anodized Robo Cub breed 7 (H/P)?
It has Supercharge that will buff next attack by 125% in 5.2, and it has Demolish which will hit for 1390 Supercharged and 618 for second time. 1998 dmg in total.
Or Lil' Deathwing (if you have an access to it):
Roll hits for 189, Cataclysm hits for 1272 and then Tail Sweep hits for 707.
2168 dmg dealt.
Or Stunted Yeti (only H/B available):
Haymaker hits for 733, you can use it 3 times for 2199 damage.
Or Clock'em (if you are in Brawler´s guild)
Haymaker hits for 693, you can use it 3 times for 2079 damage. Clock´em is much faster than Stunted Yeti, though
Also Yellow Moth (S/S) would be nice:
Moth Balls (assuming 4 of them hit) deals 724 dmg (181 per hit), Moth Dust hits for 542 and then Moth Balls hit for another 724. That deals up to 1990 damage and almost always will attack first.
Your Ashstone Coree could only do 1260 + 280 = 1540 by Crystal Overloaded Instability and then 280 with Burn/Feedback and is not fast enough to have *guaranteed* turn advantage.
And while Imperial Silkworm may have some heals, it is too weak and will dish out only up to 1540 dmg, assuming it goes Moth Balls - Moth Dust - Moth Balls and 8 balls hit.
On the other hand its advantage of being critter is not that only few used abilities are beast type but in fact that it takes less damage from elemental abilities, which are very, very widely used.
Anyway, this seems to be a legit strategy, at least on paper
Deepfriedegg wrote:I have edited numbers for Yellow moth seeing as Moth Balls have 100% hit chance and not only 75%, and also I obviously meant P/P breed, here is no S/S breed for this pet.
He seems to be a beast. Each of the moth balls hits for 181 with almost *certain* one crit, that is 996 (!!!) damage. Then it obviously cannot use both Moth Balls and Moth Dust. Next move depends on how close the opponent is to death and if you go first (most likely you do, the opponent would need to have at least 325 speed and you would need to be below 50% HP).
If it has 450 HP left, you cannot kill it with Alpha Strike so you Cocoon Strike for 181 and dodge the next hit and next round you finish him off another barrage of Moth Dust. You are able to dish out 2400ish damage. This strategy is weak against dragonkin and pets with shield/ Sandstorm.
I have tried to level my Mr.Wiggles yesterday so that he would cast Uncanny luck for Anubisath Idol 2/1/2 and it worked great. Demolish hits for 592, often crits for 888 and crit on beasts is lethal in PvE: it deals 1332 dmg. Demolish is not on CD so you can spam it 3 times in a row. I found it better to get Rupture in for Sandstorm because once Uncanny Lucks falls off, Demolish has only 40% chance to hit during Sandstorm which in addition cuts off 74 dmg from it. Also Rupture deals more dmg than Sandstorm and has that nice chance to stun. It kind of changes Anubisath Idol´s role from tank to nuke but whatever
Also i had quite a success with it against epic tamers. I had Mr. Wiggles as a lowbie, Anubisath Idol and another lvl 23-24 pet that I wanted to level up. I havent lost a single battle (5 of them) and I havent adjust my setup for none of them.
I havent ried this strategy in PvP yet but so far it looks promising
Users browsing this forum: Baidu [Spider], Kiella and 4 guests