Dragonwizard wrote:Right now beyond the achievements for winning X battles in a row there is no consequences to forfeiting a match. But in 5.2 Blizzard is making it so if you forfeit not only will the pets that you're battleing respawn exactly the same quality and type as they where but all your pets will take "some damage". The amount of damage has yet to be posted and it is not yet implemented on the PTR to test.
Tiger8380 wrote:The thing I dont like about this is that you can't control which pets come out first in a tamer battle for bags. So I forfit until I get the pet match up that works. Most of the trainer battles if you don't get a good pet match up you pretty much just lose the battle or have a much harder time winning. I don't like that now I have to hope that the first time I get the proper enemy pet or just get screwed. This is my opinion alone but I really don't see the harm in allowing people to leave a pet battle without harm especially if you won't be able to use leaving battles to get faster/better chances at rare pets.
Oldguy wrote:What should I be aware of before deciding to forfeit a match?
Shmoooey wrote:What will happen when you forfeit on a trainer daily when you're trying to get the ideal opponent out first?
Quintessence wrote:Update #2: Mumper mentioned on Twitter that the forfeit penalty will not apply to Tamer battles in the upcoming PTR patch. This doesn't necessarily mean that it will stay this way, but there's hope.
Gendou wrote:I believe forfeiting in 5.2 will also leave the pets up, making it a poor method of check/clearing a group.
In order to clear a group of spawns so new ones will spawn, you'll have to actually defeat the group.
... I could be wrong about that, however.
Mykro9 wrote:So, my question is this, what is to keep me from having a 'booger' squad of pets to take the damage, forfeit, and re-engage with a better team?
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