Lowbrowdeluxe wrote:Okay, you named your Flayer Scyther, so I'm going to assume you know that...other game. Would you really take the same team to every trainer battle? (Other than outleveling them entirely and just thundershocking everything with a level 99 Pik...electric mouse.) I use a different team for almost every trainer battle (exception being Townlong Steppe and Dread Wastes trainers).
Bat/Snarly for townland, Dread Wastes, and the Flowing Pandaran Spirit (and a third skimming xp) (Jade Owl may work better for Sho in the Dread Wastes, Bat required some hefty RNG sometimes, bat is preferable on Flowing, and best to have it go first and get Marley the fish first, switch in the lowbie on the skimmer/critter to get his hit for xp)
Panda Monk(Storebought, but other humanoids should work) or Chromius and Snarly for Burning panda
Fluxfire Feline/Snarly for Nishi and Thundering
Panda Monk/Crab for Aki the Chosen
Bat/Fluxfire or Nexus Whelp/Fluxfire for Jade Forest
Chromius with Bite/Ancestral Blessing/Ravage and Snarly on Whispering (Honestly sometimes RNG is a pain with cyclone and an aquatic but it's so much easier to kill the elemental that way. Or maybe that's burning. Regardless, Cyclone is annoying)
With all that said, the trainers are rigged. They're totally rigged. Miss rate is way high, and their hit rate is way high. I can only assume it's some sort of trainer=Boss/Elite thing, but without being able to stack extra hit to compensate for it.

Gilneas wrote:The Mechanopeep has two fairly hard hitting abilities. Being mechanical, he revives when killed. I wouldn't call that "rigged."
They are intended to be somewhat difficult (why the later trainers have epic/legendary pets which are qualities we cannot reach yet). Most of them end up being pretty easy though, once you work out a good strat for them. I've got that particular Northrend trainer down pretty well.
There is a certain amount of luck/randomness involved, as there is with most things in WoW, so that it doesn't get too predictable. Its usually not so bad that you can't recover though -- and it does go both ways. I've had the tamers have some pretty bad luck on misses/dodges too. (Seemed like Nishi could never land that burrow when I *wanted* her to kill my pet!)

Shakesbeard wrote:my trainer teams (1 or 2 of these + a lowbie vs any tamer dailies)
celestial drag
rapana whelk
darkmoon zep
clockwork gnome
pterodax
strider
oozeling
strider can solo farm lady, ooze can solo water spirit
Shakesbeard wrote:my trainer teams (1 or 2 of these + a lowbie vs any tamer dailies)
celestial drag
rapana whelk
darkmoon zep
clockwork gnome
pterodax
strider
oozeling
strider can solo farm lady, ooze can solo water spirit
Ril wrote:mind to clarify a bit? i've managed to level one set of pets so far but am struggling against several trainers (some take many attempts), now i'm trying to figure out what to level / optimize (find best breed) next.
Shakesbeard wrote:northrend: i skip this one


Ril wrote:ps. a question about your pet choice: you took a rapana, was it only because of it's high level, or because of it's S/S or breedID 5? afaik scooter the snail has the same skills, is H/H or breedID 6.
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