
Pet Battles
> Supercharge now provides a 125% damage bonus (was 150%), and its cooldown is now 4 rounds (was 3).
> Sprite Darter Hatchling – Evanescence and Arcane Blast have swapped ability positions.
> Nether Roach is now a real roach and can now survive the apocalypse.
> Battle Pet Bandages now stack to 25 and are Bind to Account.
> Battle-Stones now have a chance to be awarded from PVP Pet Battles.
> Pets whose color schemes change each time they are summoned have returned. Older pets with this behavior now have it back, as well as some newcomers.
> Pet levels will now only display on the map when pets are tracked.
> Taming the World now lists its reward correctly in the Achievements pane.
> Level-capped players will now have a chance to earn Lesser Charms of Good Fortune after winning a pet battle versus a pet within 5 levels of the highest level pet on their team. Higher-level pets will offer a better chance to earn a charm.
> Winning a pet battle versus a team within 5 levels of the player's highest-level pet will now award player experience.
> Fleeing a pet battle will no longer despawn the pet that was being battled, but doing so will now inflict some damage on the fleeing pet battle team.
> Disconnecting from a pet battle will once again respawn the pets you were fighting.
> Any pet that has been killed in a pet battle will now never respawn.
> A number of new pets can be found on the Isle of Lightning, including rare spawn drops, wild pets, and raid boss drops.
> Elite Battle Pets have been added to the game world. These rare pets will spawn alone against an entire team. A new quest has been added to track progress as these new pets are hunted down, and completing that quest will award the new Red Panda pet.
> Please note: Many of these changes have not yet come to the PTR, but will be available soon.

Supercharge now provides a 125% damage bonus (was 150%), and its cooldown is now 4 rounds (was 3)
Sprite Darter Hatchling – Evanescence and Arcane Blast have swapped ability positions.
'Nether Roach is now a real roach and can now survive the apocalypse.
Taming the World now lists its reward correctly in the Achievements pane.
Battle Pet Bandages now stack to 25 and are Bind to Account.
Winning a pet battle versus a team within 5 levels of the player's highest-level pet will now award player experience.
Battle-Stones now have a chance to be awarded from PVP Pet Battles.
Pets whose color schemes change each time they are summoned have returned. Older pets with this behavior now have it back, as well as some newcomers.
Pet levels will now only display on the map when pets are tracked.
Level-capped players will now have a chance to earn Lesser Charms of Good Fortune after winning a pet battle versus a pet within 5 levels of the highest level pet on their team. Higher-level pets will offer a better chance to earn a charm.
> Fleeing a pet battle will no longer despawn the pet that was being battled, but doing so will now inflict some damage on the fleeing pet battle team.
> Disconnecting from a pet battle will once again respawn the pets you were fighting.
> Any pet that has been killed in a pet battle will now never respawn.
A number of new pets can be found on the Isle of Lightning, including rare spawn drops, wild pets, and raid boss drops.
Elite Battle Pets have been added to the game world. These rare pets will spawn alone against an entire team. A new quest has been added to track progress as these new pets are hunted down, and completing that quest will award the new Red Panda pet.
Fleeing a pet battle will no longer despawn the pet that was being battled, but doing so will now inflict some damage on the fleeing pet battle team.

> Winning a pet battle versus a team within 5 levels of the player's highest-level pet will now award player experience.

Mathew013 wrote:> Winning a pet battle versus a team within 5 levels of the player's highest-level pet will now award player experience.
While will now award player experience. sounds incredibly awesome, within 5 levels of the player's highest-level pet has me scratching my head.
Most PvP fights are kinda the same level range, so why the notation of within 5 levels ?


Qwertgod wrote:When is 5.2 supposed to be released?
Qwertgod wrote:When is 5.2 supposed to be released?
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