
Lowbrowdeluxe wrote:I do know I've never seen it miss outside of a trainer battle. Equally irritating, Mana Surge seems to miss 2 out of 3 a HUGE amount of time fighting trainers and only 1 out of the 3 every other time outside of trainer battles

Lowbrowdeluxe wrote:Blood in the Water has been missing fairly often for a 'never miss a bleeding target' ability. I only end up using it against elementals for the most part, so I don't know if that has any effect. I do know I've never seen it miss outside of a trainer battle. Equally irritating, Mana Surge seems to miss 2 out of 3 a HUGE amount of time fighting trainers and only 1 out of the 3 every other time outside of trainer battles.
Suspiro wrote:Just to be precise here, you're seeing a "Miss" after using Blood in the Water or is the target pet sidestepping/dodging the ability? It feels like pet attacks have two rolls, hit vs miss chance and hit vs dodge chance. I think those "never miss x target under y condition" abilities simply skip the hit vs miss roll but not the hit vs dodge roll. That is, of course, unless you actually saw a "Miss" pop up when using the ability, in which case, I'll have to rethink my theory.

NathKnave wrote:Suspiro wrote:Just to be precise here, you're seeing a "Miss" after using Blood in the Water or is the target pet sidestepping/dodging the ability? It feels like pet attacks have two rolls, hit vs miss chance and hit vs dodge chance. I think those "never miss x target under y condition" abilities simply skip the hit vs miss roll but not the hit vs dodge roll. That is, of course, unless you actually saw a "Miss" pop up when using the ability, in which case, I'll have to rethink my theory.
I've definitely been seeing it miss, the animations for misses and dodges are pretty easy to tell. I can tell when I'm going to see a miss because the attacking pet will move to one side or the other of the pet it's attacking. An attack that hits is always straight on. A dodge is also fairly obvious when the attacked pet moves out of the way of an attack.
I also understand that epic and legendary pets are going to be harder to hit, I just wish they didn't say an attack will always hit under certain conditions if it clearly won't.


Talmar wrote:I've noticed that all my pets with multiple attack attacks (younglings triple-snap, kalari's Quill's) almost never hit more than once. Even my kalari's when she goes first should be a guaranteed 2 hits usually only gets one. I understand missing once in a while but I seem to miss attacks very very often.
Talmar wrote:I've noticed that all my pets with multiple attack attacks (younglings triple-snap, kalari's Quill's) almost never hit more than once. Even my kalari's when she goes first should be a guaranteed 2 hits usually only gets one. I understand missing once in a while but I seem to miss attacks very very often.
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