Luciandk wrote:Just like a stun move, CC moves wants to go -before- the opponent. If they proc, then they annull the opponents turn, and their next turn.
Poofah wrote:Is there any DoT or damage being done to the slept pet at the end of the turn, after it gets slept? Sleep is different from stun in that it will break on damage. Infinite Whelp doesn't have any abilities that would do that, so it would have to come from somewhere else (Fiendish Imp in backrow? Haunt?).
Denarian wrote:I didn't realize that sleep had that sort of limitation on it. But, if it does, it would make sense, as I usually have both of the DoTs you mentioned, up at the same time. The only thing is, though, that I cannot find anywhere that states that targets that are asleep in pet battles, will be awakened if hit.
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