Poofah wrote:Yes, I think we'll see a lot of Murk + Pup. RI+Avalanche is almost as much damage as RI+Bonestorm, and he has very good stalling abilities to let RI cool down.
The Murk nerf didn't address the core issue, so Murk is not going away any time soon. Basically, any time you find a high-cooldown/high-damage ability that is worth using on its own, it's almost guaranteed to be too strong with RI.
Poofah wrote:The Murk nerf didn't address the core issue
so Murk is not going away any time soon
Gilneas wrote:Pretty much why I felt like it wasn't much of an issue. It was a slight nerf to his utility, sure. Longer CD on RI obviously makes the buff less frequent, and not being able to take Shieldstorm at the same time takes away a strong defensive move. But RI is a good ability, and being able to take Falling Murloc instead of Shieldstorm really improves the second slot because it makes him less anemic when he's the last pet standing.
Poofah wrote:So Murk is now just an RI-bot and not an interesting support pet.
Gilneas wrote:Poofah wrote:So Murk is now just an RI-bot and not an interesting support pet.
Think that's where I'm seeing it differently. Before he felt too support-oriented. Always felt somewhat weak by himself when he was the last standing (not uncommon). Being able to take Falling Murloc makes him feel like more than just a buff-bot, though certainly RI is his biggest funciton.
Pikafido wrote:i think this team is pulled back. or im facing a minefield team or i face a team with deathgrip teams, which means my rotation is disturbed. the last 20 fights i only won 2 or 3. and those where flees.
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