Maleric wrote:I feel like the murk/valk/kovok team can be countered by an aquatic with a shield, just like other valk teams. If you swap to a P/P emperor crab or a magical crawdad the turn the valk comes out, your pet shouldn't take more than 200 or so damage from the haunt. And unlike the standard valk teams, the murk versions don't have a spare pet slot to fit in a crow or another aquatic killer.
Yes you can counter this team with lots of aquatic pets, especially a crawdad because of the heals.
But this valk/murk/kovok team basically can destroy most of the other teams.
And I don't think Blizz can do anything about inspiration anymore, because the current state of sticking the buff to the called up pet is the correct setting, its just exactly match the unique setting of haunt - which will frozen your pet's buf/debuff status in that round.
Actually, other than the kovok, there is another very sneaky way to team up with the valk/murk with this setting.
Try this : Scalded Basilisk Hatchling
After the huant, switch in the basilisk, use Crystal Prison to stalk couple rounds, hit couple rounds, and then at the round when the haunt to wear off. use Feign Death, as long as you can control your valk to have the most health.
haha, next round you will see your valk standing in the front with the buff still, and you can do the whole thing again.
This is not as strong and safe as using a kovok, but it is still lots of fun.