Just throwing a post I made in my guild hall here
If repeats from earlier posts, just means it really does work! Hehe ...
I've gotten asked a lot which pets I use for Celestial Tournament, so thought I would do a short post on them. I take zero credit for 99% of these teams, they are ones other tried/posted about before me. But after losing 200 pets last week I decided I could probably use the help!
When you zone in you fight 3 teams of 3, they change from week to week. After that you fight the 4 celestial "kids", those are the ones that give people the most trouble, so that's what I'll start with:Xu-Fu Pet Team suggestion I found
: Tranquil Mechanical Yeti, Turkey and Clockwork Robot Strategy
: Start with yeti, call of lightning then switch to Turkey and Flock, flock until dead. Bring back the yeti iron fist and then he was down. The poster thought they would have to call of lightning again and then use clockwork robot to build a turrent but that wasn’t needed. My luck
: My turkey died with only two flocks in and went down from that. My Team
: Dragon Kite (yes I know it’s rare) – Call Lightning and Volcano, Plump Turkey (H/P), Clockwork Gnome.
Same strategy as before, picked dragon kite because it was flying and takes less damage from beasts. Also cast Volcano first, then lightning storm, then switched to Plump Turkey and used flock, if he wasn’t dead after that I’m pretty sure I just used the turkey’s other abilities to finish it off. I don’t think I needed the clockwork. Final Notes:
My volcano stunned him once that may have helped, I would give yeti/turkey/clockwork robot team a tryYu’la Pet Team
suggestion I found: Mr. Bigglesworth (that’s it!) with Claw, Ice Barrier, Ice Tomb Rotation
: Claw, Ice tomb, Ice Barrier, PASS TURN, Claw, Claw, Repeat (including the first claw) My Luck
: Worked Perfectly Side Note for Yu’la: Kill her last! You can use her to heal other pets by using “wish” … bring in pet with wish, cast it, bring in pet that needs healed, abandon fight. You do not get hit with 10% damage and pet is healed. (Her first two abilities are non-damage)Zao
: Pet Team Suggestion
: Unborn Val’kyr (Curse of Doom, Haunt), Crow (Call of Darkness, Murder, Alpha Strike), Any Mechanical with reliable finisher like Ion Cannon, Menagerie Custodian. Strategy
: Unborn Val’kyr first, apply curse of doom, then haunt, switch to crow, change weather with Call Darkness, Use Murder, if your Crow is faster than the enemy without the flying pets passive -> Alpha Strike then Murder again till Crow dies, if your Crow is slower then you should prioritize applying the debuff on enemy with Murder and let the mechanical handle the rest after Crow dies . Once crow is dead bring in any mechanical (I had Menagerie Custodian) with strong and reliable finisher like Ion Cannon, at this point darkness should have faded and absorbed half the healing of wish, leaving the enemy around half hp with 100% increased damage taken. If enemy has less than half hp left, use Ion Cannon straight, if he got more than half use one reliable direct damage ability before finishing with Ion Cannon. My Luck
: Worked Perfectly, my crow was (S/S)Chi-Chi:Team Suggestion I found
: Any two snails (Rapana Whelk, Rusty Snail, Shimmershell Snail, Silkbead Snail or Scooter the Snail does not matter, they all have the same abilities), Arcane EyeStrategy
: Maintain the Acidic Goo debuff at all times and spam Ooze Touch. The third ability does not matter a lot. If your two snails can't finish off Chi-Chi (it can happen with some bad rng), use an arcane eye to do the job: Use Eyeblast on the first round, one time is enough to give you the initiative. Use Interrupting Gaze for a free round and either Focused Beams or Psychic Blast thereafter.My Luck
: I failed first time with 2 snails and arcane eye, but had more snails to try so grabbed Shimmering Snail (B/B), Silkbead Snail (B/B) and for my finisher since the eye was dead Nether Faerie Dragon (S/S) – This time the RNG was more my favor and the snails killed it.Pets used for 4 celestrials:
Tranquil Yeti/Dragon Kite, Plump Turkey, Clockwork Robot, Mr. Bigglesworth, Unborn Val'kyr, Crow, Menagerie Custodian, Any two snails (Rapana Whelk, Rusty Snail, Shimmershell Snail, Silkbead Snail or Scooter the Snail), Arcane Eye/Nether Faerie dragon
(These are a lot more forgiving, so feel free to play with what you have)Taran Zhu: Pets suggested
: Creepy Crate with Curse of Doom/ Bonestorm, any spiders with brittle webbing and leech life. Suggested strategy:
Start with crate, cast curse of doom, then bonestorm, bring in a spider, brittle webbing, leech life until spider is dead, bring back in crate curse of doom again/bonestorm, (probably die by now but if not bring back out and bring last spider in) repeat with brittle webbing/leech life. My Luck
: Had some bad RNG luck so pulled out before losing the crate, healed him back up and went again and won – Spiders used Dusk Spiderling (P/S) and Window Spiderling (P/P)Chen Stormstout
: (First one I wasn’t able to repeat with suggested team but will tell you what it was) Suggestion team:
Menagerie Custodian with Zap, Shock and Awe and Lock on for Tonsa, Grove Viper with Poison Fang, Hiss and Burrow for Chirps, Magical Crawdad with Surge, Renewing Mists and Whirlpool for Brewly Suggested Strategy:
was to switch to Grove Viper once first pet was down, then after snake was dead use crawdad to kill the final pet, using whirlpool, keeping renew up and then surging him to death. My luck
: whirlpool missed from being blinded, and my snake was put to sleep and killed before it woke up … hehe. My team
: Darkmoon Tonk: Missile, Shock and Awe, Lock On, Rattlesnake (HS), Poison Fang, Hiss, Burrow, Yellow Moth (P/P): Alpha Strike, Cocoon Strike, Moth Dust. Strategy
: Start with Tonk use Lock On x2, then Missile until dead (I tried using Shock and Awe but it stunned and messed up my rotation hehe), once dead leave tonk in to be put asleep and then absorb/die to locust. Bring in snake, slow first, poison and then dive (repeat as needed), leave snake in until dead, hopefully cricket will be too, don’t remember doing anything fancy with the moth just using abilities as they came up.WrathionTeam Suggested
: Black Rat (Scratch, Flurry, Stampede) , Kun-Lai Runt (Takedown, Frost Shock, Deep Freeze), Flayer Youngling (Blitz, Deflection, Kick)Strategy
: Use Black Rat first since Cindy is undead, bring in the runt do his combo moves frostshcok/deep freeze will stun it and Wrathion will put in the other dragon but doesn’t matter runt is strong against it too, once runt dies bring in the flayer to finish off the last dragon using deflection and interrupting with kick as needed.My Luck
: Worked just fine
Side Note: If you are lucky to get Wrathion in the opening 3 he can be used to heal pets injured in battle, the first 2 attacks are non-damage. So use wish, bring in the pet to be healed and white flag. So save him for last!
-----------------------------------------------------------Lil' Oondasta Killers
There are a lot of teams out there, people have already researched, this is one of the first ones I … um borrowed from a post … and have stuck with it … Tranquil Mechanical Yeti with Lightning Storm (nothing else matters), Clockwork Gnome with Metal Fist/ Build Turrets and Jade Oozeling (though guessing any ooze will work) with Corrosion and Acidic GooStrategy
: Start with yeti and cast Lightning Storm, he will be forced to the back next move and Clockwork Gnome will come out set up turret, use metal fist until turret is back up, build another turret, clockwork usually dies after that. Bring out Jade Oozeling, case Corrosion and then Acidic Goo and dino will be dead before the next turn.