Kpb321 wrote:I'm not quite sure what you mean by balancing dodge/hit but I suspect that what you are seeing is just a natural result of human perception and having a large sample set. Statistics tell us that even something that hits 95% of the time can and will miss multiple times in a row it is just rare. Unfortunately when you do something lots and lots of times you do see those rare things occur and we tend to notice and remember those rare things much better than we remember the 100's of normal things.
The odds of flipping a coin and getting heads 5 times in a row is .03% but if you flip a coin enough times you'll still end up doing that at some point.
Papazol wrote:I agree, Blizz RNG for pet battles is realy broken. You dont need to check any statistic, if you know what is Westgard rules in quality control. And if "95% hit" ability misses 3 times one by one, you can say with 99.7% confidence it isn't 95% hit chance.
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