With the upcomming nerf to the primary combo of Direhorn
s in 5.4. I am wondering if people have looked at their other ability set?
Trample, Stampede and Trihorn Shield. Trihorn Shield is perfect for protecting you while stampeding as it absorbs a LOT more damage than the tooltip states. Only last 3 turns and having a mighty 5 turn cd. Its speculated that Blizzard erroneously copied and pasted the tooltip from similar shield spells when Trihorn Shield is magnitudes stronger than any other.
Effectively serving as a safe vessel to deliver the double damage debuff, followed by using Trample x 2 while buffed by Stampede, before Trihorn Shield is available again. From my observations, only the base damage of Trample is doubled by stampede. But Trample scales extremely well against high hp pets and is much less frustrating to use than Trihorn Charge thanks to the 100% hit chance.
Though until 5.4 goes live, you can effectively use Trihorn Charge in place of Trample. But I think its worth trying out this second combo to not depend on Trihorn charge as a 'crutch'. I stopped used Fluxfire Feline's hard hitting combo as well when the nerf was announced.
My Stunted Direhorn
tore through the whole of Farmer Nishi's team with this setup. Was nearly dead when I downed the maggot. Trihorn Shield
is extremely powerful! And it scales quite well with the high attack of the P/P direhorn.