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1,001 Pet Battle Tips

Discuss pet battles, strategy and theorycrafting.
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Skyquake
 
Posts: 6
Joined: March 3rd, 2013
Pet Score: 792

Re: 1,001 Pet Battle Tips

Postby Skyquake » March 3rd, 2013, 7:31 pm

Frogs and toads dealing critter damage are a generic "hard counter" to undead: they deal strong damage and take weak damage. All frogs and toads have identical abilities. However, the Leopard Tree Frog is breed 5/15, the fastest. Its Tongue Lash hits a third time if it goes first. Turtles are also aquatics with a fast attack (Powerball). But a frog who also always strikes first and has the critter DOT Swarm of Flies would edge them out for best vs. undead in my opinion.

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Hyfigh
 
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Joined: March 7th, 2013
Pet Score: 826

Re: 1,001 Pet Battle Tips

Postby Hyfigh » March 8th, 2013, 4:26 pm

Hey! New to the forum, familiar with the site. I'm a fledgeling pet battler, so pardon some of my ignorance. I have quite a few theory-craft teams rolling in my head and would like some experienced member feedback. I apologize profusely if these have been posted already. With 46 pages of posts I find it a daunting task to make sure these weren't covered previously.

Team 1: The King Crab Shuffle - x3 Emperor Crabs (P/P/P). Why does it work? Whirlpool, heal, swap. It's that simple. It provides steady, reasonable damage along with steady, reasonable healing. The swapping also helps spread the damage out. OP crabs are OP.
Team 2: Chum the Waters - Darkshore Cub (P/P/P), Snarly, Gazelle (3,13 - unsure it's shorthand translation). Why does it work? Snarly has a bleed and Blood in the Water, which allows BitW to auto-hit. It also makes the Cub's Maul hit way harder. The Cub can heal himself for a substantial amount of damage. The Gazelle can replenish Snarly when the time is right.
Team 3: The Herd - x3 Gazelle (3, 13). Why does it work? Bleat + Nature's Ward + Stampede makes for a pretty nasty combo. The fact that the HoT lasts through swaps means that they'll all stay pretty close to full health throughout the battle.
Team 4: The Shepherd and His Flock - Fjord Worg Pup (P/P/P), x2 Gazelle (3, 13). Why does it work? The Worg's burst with Howl and two Bite's, or Howl, Leap, Flurry is pretty amazing (from the numbers I've crunched). The Gazelle work similar to the tactic used in Herd. This team is fairly versatile in it's damage type's, too.
Team 5: Crocs, and Worgs, and Bears Oh My! - Darkshore Cub (P/P/P), Snarly, Fjord Worg Pup (P/P/P). Very similar to Chum the Waters, but the Worg helps create a better sense of sustained burst.

Let me know if I'm off my rocker on anything!

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Pubrulz
 
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Joined: December 4th, 2012
Pet Score: 2378

Re: 1,001 Pet Battle Tips

Postby Pubrulz » March 26th, 2013, 12:45 pm

For those that want to collect the pandas by doing the Beasts of Fable daily, here are some formulas to get through it easily (not always fast, but almost guaranteed to win)

For any of the beasts:
Start with Nether Fairy Dragon or Sprite Darter Hatchling using Arcane Blast, Life Exchange, and Moonfire
Hit with MF, then hit with AB, until 1/3 or less life left, then hit the LE. This will full heal your pet, and get over 1K hit on the enemy.
When NFD is dead, switch to the Kun-Lai Runt using Takedown, Frost Shock, and Deep Freeze
Start by using Frost Shock, then hit with Deep Freeze for the guaranteed stun, then finish off with Takedown.
If the beast is even still left alive at this point, any of your other battle pets can finish it off.

For any of the critters:
Any three spiders, all using Strike, Brittle Webbing, and Leech Life.
Start with BW, then on the first and third round of webbing, use LL to regen. On the 2nd round of the webbing, you can hit with Strike.
This strategy is slow, but gets you a win in almost all cases.

For any of the aquatics:
Use any 3 moths, all using Alpha Strike, Cocoon Strike, and Moth Dust
I tend to start with MD, then AS, using CS when needed to avoid big attacks from the boss (such as the dive from the badger, or pump mark 2 on the snapping turtle).

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Drybones_
 
Posts: 4
Joined: October 1st, 2012
Pet Score: 800

Re: 1,001 Pet Battle Tips

Postby Drybones_ » April 18th, 2013, 3:03 pm

If you're looking for a good pet, look no further than Cornish Rex Cat! (That is, if you have a battle stone capable of making it a rare). With a shockingly good 341 attack on it, it makes a decent pet if you are needing a beast pet. Don't believe me? Go look at it yourself at level 25 as a rare. I even have one as one of my level 25 pets. Trust me, this pet is awesome.

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Chato
 
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Joined: April 29th, 2013
Pet Score: 429

Re: 1,001 Pet Battle Tips

Postby Chato » April 29th, 2013, 1:06 am

Hi, im new here and first time posting,

don't know if someone has said this already but an easy way to farm most of the beast of fable is with the following pets.

Corefire Imp this pet is amazing and quite easy to get. start with this one and use Inmolation first and then Wild Magic.
swap to any pet that has stampede stampede. I have a rare Giraffe Calf
use stampede and by the end of the stampede most of them are either dead or under 300 hp

what makes this combo great is that wild magic adds 75 to each attack against the target, inmolation hits each round while the imp is in the backrow and with stampede's dmg debuff it hits for 300 each round. plus each hit of stampede hits for 200+ each and hits 3 times per round. great combo that i just found out and wanted to share.

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Rakrath
 
Posts: 6
Joined: April 26th, 2013
Pet Score: 2311

Re: 1,001 Pet Battle Tips

Postby Rakrath » April 30th, 2013, 10:53 am

Chato wrote:Hi, im new here and first time posting,

don't know if someone has said this already but an easy way to farm most of the beast of fable is with the following pets.

Corefire Imp this pet is amazing and quite easy to get. start with this one and use Inmolation first and then Wild Magic.
swap to any pet that has stampede stampede. I have a rare Giraffe Calf
use stampede and by the end of the stampede most of them are either dead or under 300 hp

what makes this combo great is that wild magic adds 75 to each attack against the target, inmolation hits each round while the imp is in the backrow and with stampede's dmg debuff it hits for 300 each round. plus each hit of stampede hits for 200+ each and hits 3 times per round. great combo that i just found out and wanted to share.


Hi,

good pvp player will see and swap out the "wild magic" affected pet, or will try to avoid. But i too like the MultiDot Theme in pet battles, its lot of fun to see really big numbers ^^

Some combos i use so far:
Mechanical Yeti (Lightning Weather)
Clockwork gnome (Turret ^^)
Kneebiter Zandalari

First, ligning weather, then swap and Turret, then Kneebiter and Black Claw
Each hit of the Turret will hit for 400+(2x 200+) (remeber it shots 3 times each round ^^)

very weak against elementals (ignore weather, less damage from mechanical source)


Another MultiDotBackground Combo:
Fel Flame (Imolate, Scorched Earth, Immolation)
Corefire Imp (, wild magic, Imolation)
Here u r free either take either oily smeeling or so with korrosion or kneebiter with black claw
(its so fun to see people realize: wtf, whats going on here, y my pet got down from 800+ to zero within just applying a debuff, most people dont recognize the 2 background dots/scorched earthdot .. ^^)

Start with fel flame
Imolate, Scorched Earth, Immolation (The good Thing about the weather here is, it gives u some bonus but its not neccesary, if it cause people to swap pets to change weather u won 1 turn, except its Sandweather ^^)
Change to Corefire Imp, Apply wild magic and then Immolation
Now change to ur third pet and add again Blckclaw or Korosion (u already have at least 2 Background Dots from the Background)
From now on act situational.

Those are general ideas behind those strategies, but like mostly in pvp u should act very on situation(another swapping strategy, finish first some pets inbetween, delay weather to anti weather another team and so on).

Edit: Ah yeah, with 5.3 those combos are getting nerfed, but we will see how hard it affects.

Rakrath

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Bulletdance
 
Posts: 12
Joined: March 18th, 2013
Pet Score: 2112

Re: 1,001 Pet Battle Tips

Postby Bulletdance » May 4th, 2013, 12:06 pm

I'm not sure if anyone has posed it yet, but using Life Exchange against the Beats of Legend makes them super easy.

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Exel
 
Posts: 36
Joined: November 27th, 2012
Pet Score: 2199

Re: 1,001 Pet Battle Tips

Postby Exel » May 18th, 2013, 1:15 pm

Bulletdance wrote:I'm not sure if anyone has posed it yet, but using Life Exchange against the Beats of Legend makes them super easy.


Good tip, one other move that works great is Trample, since it takes 10% of their huge HP, more than you could do with regular attacks.

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Anasa
 
Posts: 13
Joined: February 14th, 2012
Pet Score: 1308

Re: 1,001 Pet Battle Tips

Postby Anasa » May 23rd, 2013, 5:49 pm

Bulletdance wrote:I'm not sure if anyone has posed it yet, but using Life Exchange against the Beats of Legend makes them super easy.


No longer works as of 5.3. Their health pools have been halved, as has the damage they take.

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