Soul of the Aspects My actual team is composed of him and
Lil' Deathwing. Together they have enough firepower to blast every grand master tamer and spirit tamer (with the exeption of the earthen, this one sucks without a rabbit^^) off to the nether (and thankfully it's easy leveling for low lvl pets if you use Deathy's
Elementium Bolt at enemy hp below ~750 and toss in your leveling pet the round it would impact

). This lies mainly in the Aspect's ability
Reflection which sadly will be nerfed in patch 5.2.
Reflection is somewhat strange. It works slightly different from the tooltip's description: If you activate Reflection, all dmg the Soul would take in this round is negated. Oh, and even if your opponent is faster than the Soul and attacks first, Reflection will block the attack. But this alone would make it not really better than i.e.
Soul Ward.
But
Reflection has a second component. It reflects the LAST dmg ability (not all of them) your pet would recieve normally in this round back onto the attacker. Used wisely this makes it in my opinion by far the most potent ability ingame (which could be the cause for it to be nerfed

).
An example:
The water spirit tamer often opens the fight with his goldfish (sry, i forgot his name

). He will always use
Whirlpool first. I could reflect this ability, but i choose not to. Instead i attack him with
Claw.
Next round, he'll use
Dive, and submerges. As i could not do any dmg to him this round, i pass.
Now to the interesting round: In this round normally my pet would have to eat the two hard dmg attacks he casted the rounds before. But now i use
Reflection. His Dive misses and because Whirlpool does it's dmg after the round would finish normally, it's reflected back on him, damaging and rooting him.
At this point the fight is over for this enemy pet. Before he could do any dmg to my Soul, he'll die to
Claw and
Surge of Light, leaving only a second Whirlpool debuff on me in his last round.
If all attacks hit, i'm able to defeat all 3 pets of this tamer with the Soul alone.
This is only one example of the potent possibilities you have with this ability. The harder your enemy would hit you the better for you. I'll miss it when the patch hits.
