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Bug in Farmer Nishi Battle

Discuss pet battles, strategy and theorycrafting.
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Mythichunter
 
Posts: 6
Joined: December 19th, 2012
Pet Score: 4104
Realm: Madoran-US

Bug in Farmer Nishi Battle

Postby Mythichunter » December 21st, 2012, 10:58 pm

I found a bug in the Farmer Nishi Battle that causes the battle to abort. If I use my Terrible Turnip's tidal wave it washes out Toothbreakers sons of root ability but then crashes the pet battle with an error

WARNING: Invalid AuraInstanceID passed to FindObject: 12
WARNING: Invalid AuraInstanceID passed to FindObject: 8

Anyone else experience this?

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Gromagrim
 
Posts: 241
Joined: August 5th, 2009
Pet Score: 4382
Realm: Silvermoon-EU

Re: Bug in Farmer Nishi Battle

Postby Gromagrim » December 22nd, 2012, 2:44 am

I have experienced a bug in this tamer fight. It's called Brood of Mothran and it's a silkworm bug :p

(OK, bad joke - I've not tried any sweep attacks against Toothbreaker, I'll test it with Ragnaros tmrw.)

Delinda
 
Posts: 59
Joined: October 15th, 2012
Pet Score: 3817
Realm: Дракономор-EU

Re: Bug in Farmer Nishi Battle

Postby Delinda » December 22nd, 2012, 4:01 am

I had this bug that kicked me out of battle when used my Harbinger of Flame's tidal wave as the opening move. Maybe, it's the spell's bug?

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Palatank
 
Posts: 64
Joined: November 11th, 2008
Pet Score: 4794
Realm: Khadgar-EU

Re: Bug in Farmer Nishi Battle

Postby Palatank » December 22nd, 2012, 8:28 am

It does what supposed todo, getting rid of the little adds, but that indeed bugs out the pet master.
so no useing remove object of battle ability during toothbreaker.

bigger question if this also happens during player vs player pet battle, if so thing some needs to make a bug report on it ;)

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Darklynx
 
Posts: 66
Joined: October 4th, 2012
Pet Score: 3721
Realm: Tol Barad-US

Re: Bug in Farmer Nishi Battle

Postby Darklynx » December 22nd, 2012, 9:32 am

I did a bug report on it about 5 days ago.

Magma Wave (Molten Hatchling) and Tidal Wave are supposed to break all the objects (Turrents, Bombs, etc) from the enemy. Since the Sons of the Root are considered objects, they are destroyed and when it's the NPC turn to attack, the game can't find any object to attack and it breaks the battle.


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