5. Imperial Moth ~ Slicing Wind, Moth Balls, Cyclone
This Moth has an AMAZING move set. It however has a horrible stats. The H/H breed is okay, I like the additional health on this type of pet. The 292 base speed (even as a H/H breed) however is a complete waste of stats. So it only has 244 power, which is too low.
It's still an interesting pet! Cyclone and Moth Balls has synergy with other pets.
Awq wrote:I would generally prefer Counter Spell over Cocoon Strike. Counter Spell gives more control than Cocoon Strike does. You can check for cool downs, and stall that important heal (for example).
I really like Kick and Interrupting Gaze.
There sadly is anti-synergy between Counter Spell and Moth Dust. When you Counter Spell, you activate cc-immunity. The opponent pet is now immune to control for two rounds. Moth Dust can't put a target to sleep.
If anything: I would open with Moth Dust followed by Counter spell, so that you can put a target to Sleep. But even in this scenario, Cocoon Strike is better. Whenever you choose Moth Dust, Cocoon Strike is a lot better than Counter Spell.
This does not mean that you should not use Counter Spell. Counter Spell actually has good synergy with Moth Balls. The slowing debuff makes Counter Spell reliable.
And I am glad that my list was useful.
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