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Nocturnal Strike Glitch

Discuss pet battles, strategy and theorycrafting.
Jazzism
 
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Joined: December 7th, 2012
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Nocturnal Strike Glitch

Postby Jazzism » December 7th, 2012, 9:21 am

I find it frustrating using this spell. It has a high chance to miss BUT never misses when the other pet is blinded.

So I use the night time environment spell which gives a high percentage to miss and makes all pets blinded.

I figure that would trigger Nocturnal Strike BUT it STILL has a high miss chance.

Anyone else notice this and others?

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Imthedci
 
Posts: 189
Joined: April 7th, 2012
Pet Score: 2862
Realm: Gilneas-US

Re: Nocturnal Strike Glitch

Postby Imthedci » December 7th, 2012, 9:34 am

It's not a glitch. Using the Darkness weather effect causes both pets to be blinded. This means that your pet is blinded too, and that is the reason that you're missing. If only the opposing pet was blinded, the attack wouldn't miss.

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Zaelo
 
Posts: 265
Joined: October 23rd, 2012
Pet Score: 2608
Realm: Turalyon-US

Re: Nocturnal Strike Glitch

Postby Zaelo » December 7th, 2012, 10:56 am

Imthedci wrote:It's not a glitch. Using the Darkness weather effect causes both pets to be blinded. This means that your pet is blinded too, and that is the reason that you're missing. If only the opposing pet was blinded, the attack wouldn't miss.


Really?? I would have thought that "Always hits if the target is blinded." means it always hits when the target is blinded, no matter your own statuses. Makes that ability even more useless than I thought it was.

I much prefer Reckless Strike anyway, doesn't have a high chance to miss nor does it have any cooldown. Damage is a wee bit lower, but considering you can cast 4 reckless strikes in a row while you can only cast Nocturnal Strike once in the same time span, I'd say the damage output is much better with Reckless Strike in the end.


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