Awq wrote:Those first three pets made me laugh!
It's a team that I run, because these pets cover each other weaknesses decently. So I was wondering if I fought you!
I play in whatever battlegroup Kazzak-EU is located.
Jchertudi86 wrote:Unborn Val'kyr doesn't make me feel like "oh crap I don't have a good counter" when I see it. The same cannot be said for the Mechanical Pandaren Dragonling, who is the most despicable pet in the game imo. It is just a ridiculously strong pet and I swear I see it in 40% of pvp pet battles, far more than any other single pet. I feel like unless you have a decent counter ready for it, he will often make a mockery of whatever team you are running. I am tired of feeling like I need to build teams around countering this one single pet.
For me anyway, no other pet comes close in terms of amount of use and difficulty in defeating.
The teams for me that have worked decently (although likely nothing over 70% win rate) are:
Yu'la, Iron Starlette, and Pygmy Cow
Teroclaw Hatchling, Blossoming Ancient, Hyjal Wisp (yeah sorry)
Iron Starlette, Iron Starlette, Iron Starlette (when I am fed up with losing to other people's stupid teams, I make my own)
Which is why I think the Unborn isn't as huge of a problem anymore. Obviously it still rapes lower speed pets, but it's very predictable and even if you don't build to stop it, you should probably be able to.
As for the dragonling, perhaps a new pet needs to be designed with an ability that makes objects on the battlefield explode, dealing Power damage for each object to its owner
. To propose a random potential solution. I don't think the Dragonling needs to be nerfed per se. I think it is a fairly balanced pet overall, it's abilities are simply toxic in PvP. Massive damage output - to the backline if it's still there, free swap. And it's fairly fast so it can do it many times.
It'd feel mighty good to blow up those Decoys into people's faces.
Or maybe an ability that steals objects
Or an actual reflective shield.
That said, I already did post a list of abilities that 'counter' Decoy. Maybe we're just not inventive enough. But I do feel I have to run something to stop the Dragonling. Basically it might be fine if it just wasn't there almost every battle (so if there was a good counter against it, that's overall not strong, it might be forced a bit out of the queue, leading to a healthier scene overall)(Swarm-type abilities
Rain-type abilities (such as Blingtron's Make It Rain)
Call the Pack)
Hatespark should be way better for how rare he is
I find Hatespark to be in a good spot. It's extremely strong when combined with other pets, and good on its own. (And god yes, it should have dropped more often than it did, it's too expensive)
Myon wrote:My own best-performing teams have all been variations on the Clonedance strategy.
That may have something to do with a Raindanced-Cyclone doing best-damage-tier-damage. And that pets such as Jademist Dancer, who you probably play in all those teams, are amongst the strongest pets currently in the game - Jademist Dancer may be in the top 5 strongest pets available right now. Probably top 3.