Melfice wrote:I have not heard of barrage teams before. What setup do they use btw?
All the others that you listed I know of. You can add Moonlight teams to the list, and maybe sandstorm and clonedance too
Morlis wrote:I have what I call my "Sploder" team. Any lantern that can cast Illuminate I think sunlight ability works as well if you have something with that ability, and 2 with a self destruct attack like Explode. Higher HP the better = more damage.
Not great for normal situations, but works well on a few of the Fabled type battles.
*Edit* Sploder is a pet of Tamer Nicki Tinytech in Hellfire Peninsula. That is where I got the name from.
Helbrecht wrote:A barrage team would use moves like Rock Barrage, Nut Barrage, Make it Rain, etc, usually in combination with something like Wild Magic to boost the damage of each damage tick. You can also combine them with moves like Plagued Blood for backline healing, or Stampede and its kin for bonus damage.
There's no single list of pets for most teams, as long as they synergize. For example, my current darkness team features Dread Hatchling, Ghostly Skull, and Widget the Departed, but you could easily substitute in other pets and it'd still be a darkness team.
You're right that these teams are for pvp. Here are some examples:
Clonedance: Jademist Dancer, a pet that has Cyclone, and a strong third. Lay down a Cycline, then swap to the Jademist and cast Rain Dance for big backline damage and buffed Steam Vents. There's a new pet in Draenor with Rain Dance and Nocturnal Strike, so the Jademist can now be replaced with that if you prefer.
AoE: Three pets with backline damage abilities, e.g. Mech. Pandaren Dragonling, Fossilized Hatchling, Spawn of G'nathus, Alterac Brew-Pup, etc. Severely weaken your opponent's benched pets so that they're easy pickings by the time they come out.
Weather based teams: These are very common, and just have pets that synergize with a given weather. I mentioned Darkness above, but others include Moonlight (something like Nether Faerie Dragon, Infected Squirrel, Xu-fu), Blizzard (Tiny Snowman, Tundra Penguin, Kun-Lai Runt, Rotten Little Helper), Arcane Storm (Nexus Whelpling and other pets with Mana Surge) and so on. These teams tend to build themselves rather easily, since their synergy is obvious.
Dot/Heal teams use field effects like Death and Decay, Immolation and Scorched Earth in combination with Plagued Blood and Touch of the Animus for big backline healing.
Stall teams use heals and defense to slowly, slowly wear down an opponent and crush their will to live. E.g. Blossoming Ancient, Singing Sunflower, Magical Crawdad, Ruby Droplet.
There are many other team genres out there; if you want to know about any in particular, just ask.
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