Poofah wrote:RI could stand a minor nerf. But in terms of flavor/design/innovation, Murk was a huge success, and is still almost certainly the gold standard for Blizzcon/CE-type pets. I'd much much rather have current Murk than a useless version.
Gromm definitely went too far in the 'safe' direction. Mighty Charge is not just underpowered: it's boring and therefore predictably underpowered. Nobody is going to experiment with Grommloc teams because there's no potential for undiscovered synergies. He's just a single-target damage spammer with mediocre stats, and abilities that are inferior in a direct comparison to other pets'.
They had comparatively much more time to design/implement Murk, so maybe that's not a fair standard to hold the CE/Blizzcon pets to. But it's inevitable that people will compare and be disappointed.
It's probably wise that they backed off from Dominance+Whirlwind, simply because AoE really doesn't need more weapons right now, but I'm not convinced it would have been that bad with these stats. Dominance is only +100%, not like Supercharge, so Dom+WW with Gromm would have been 1155 dmg in 2 turns, while being very vulnerable to disruption at 289 speed. RI+Bonestorm is 1462 in 2 turns; Acid Rain+Dreadful Breath is 932 dmg in 2 turns with PP Droplet. It's really not that crazy.
Digem wrote:I am fine that he is t the best battler because if OP then it is t fair.
But have some cool animation murkalot was always doing something and most pets do and I think pay for pets should have some cool thing they do.
Jerebear wrote:I wonder if any good Yu'la / Gromloc teams exist. Seems like a good candidate for Celestial Blessing.
Jerebear wrote:I wonder if any good Yu'la / Grommloc teams exist. Seems like a good candidate for Celestial Blessing.
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