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Obalis/Pyth bug

Discuss pet battles, strategy and theorycrafting.
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Obalis/Pyth bug

Postby Aalea » October 29th, 2014, 4:57 pm

I put a bug report in, but wanted to see if anyone else was noticing this.

When I battle Pyth, unless I do a massive crit, his health always goes down to one then you have to waste an extra turn just to kill him. I find it really annoying. If anyone else notices this please put in a bug report. Its taking longer to kill him than it should be.

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Re: Obalis/Pyth bug

Postby Sellys » October 30th, 2014, 6:16 pm

With the new changes to accuracy and damage range, it's possible that you've got a strategy to kill him that is doing the exact same damage each time which just happens to leave his health at 1. It's probably not a bug. Or he might have the Survival ability, although I don't think snakes get that typically.

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Re: Obalis/Pyth bug

Postby Terrorpene15 » October 31st, 2014, 7:59 am

I have had the exact same issue.

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Re: Obalis/Pyth bug

Postby Jerebear » October 31st, 2014, 10:50 am

I just ran it 10 times today (quitting the battle right after killing Pyth). I couldn't replicate the 1 health thing. What team and specific turn by turn moves are you using?
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