Alien wrote:3) Fleeing at the start when facing an obvious stall team is letting the terrorists win.
Graven wrote:Alien wrote:3) Fleeing at the start when facing an obvious stall team is letting the terrorists win.
This! I rarely forfeit a match, but if they are being deliberately annoying to try and force me to, I never do. It's a matter of principle!
If you've beaten me fair and square I will sometimes end the match a couple of rounds early, out of respect. Otherwise I fight to the end - you never know! I've had a couple of wins where I was almost certainly beaten and the other person stopped doing anything, perhaps due to DC or RL emergency.
Alien wrote:Up against another player, when do you flee?
I pretty much never flee. The few exceptions are generally RL-prompted. My personal reasoning is that:
1) I like pet battles, so I like doing them even when the odds look bad.
2) Fleeing towards the end doesn't really save a lot of time...and I might get lucky.
3) Fleeing at the start when facing an obvious stall team is letting the terrorists win.
Sakurakira wrote:I've gotta say though, I've been the beneficiary of fleers. My last 15 or so "wins" for the 250 achievement were by some poor person who kept fleeing from me. I was a bit disappointed though, as they never once tried their skill and tried to fight, so I never knew if I would have won against that person or not.
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