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Apocalypse Changes

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Tidus4eva
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Apocalypse Changes

Postby Tidus4eva » July 9th, 2014, 10:51 pm

Was reading through todays list of changes on Beta and noticed this curious change:

Apocalypse 100% Hit Chance Calls down a meteor, which will fall 15 2 rounds from now, instantly killing all active pets. Cockroaches and Beetles always survive this attack. Critter. 20 round cooldown. 15 round duration. 100% Accuracy.2 round duration. 100% Accuracy.

from the front page of MMO-Champion

Speculation from here:

Do you guys think this was an intended change?
I'm guessing they won't allow this in PvP - and if they do, then I guess a necessary Cockroach will need to be on all PvP teams.
Maybe they forgot a zero (making it a 20 round attack)
It'll help out with quickly killing off pet teams while farming for those elusive blue quality pets.

What does everyone think?

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Poofah
 
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Re: Apocalypse Changes

Postby Poofah » July 9th, 2014, 10:59 pm


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Skavenged
 
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Re: Apocalypse Changes

Postby Skavenged » July 10th, 2014, 9:03 am

Well they apparently changed it from a totally useless ability into a ridiculously powerful ability!!

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Luciandk
 
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Re: Apocalypse Changes

Postby Luciandk » July 10th, 2014, 12:08 pm

Well from the sound of that tweet, it was in mid redesign when they pulled data for the latest build.

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Luciandk
 
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Re: Apocalypse Changes

Postby Luciandk » July 11th, 2014, 3:36 pm

Beta realms is going down for another build. It ought to have the changes to Apocalpyse. I will be curious to see what they turn it into.

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Vek
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Re: Apocalypse Changes

Postby Vek » July 11th, 2014, 4:02 pm

Being a two turn move sounds more kind of Elementium Bolt or Ice Tomb like. It can't possibly be instakill that fast. Looking forward to any new information.

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Luciandk
 
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Re: Apocalypse Changes

Postby Luciandk » July 11th, 2014, 7:29 pm

Appears Apocalypse has been reverted in the latest build. Though theres test marked apocalypse spells with the 2 round duration, so it appears to be worked on still.


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