Kpb321 wrote:For the LBW both Pounce and Dodge benefit from being faster than your opponent. Additionally Count Strike is rather awkward for the LBW. It has a cool down so you can't spam it and it needs to be slower to gain the bonus hit but the only other attack you could take with it is Pounce which needs to be faster to get your extra hit so it isn't a good combo. If you could take counter strike and claw together that would be better but you can't. Given that I'd say the s/s is clearly better and in your particular case b/b is just generally the worst possible breed.
For the MC I'd go with H/H of the two because he doesn't really have any moves that benefit from being faster and even as a H/S isn't particularly fast so may not be faster than his opponent anyway. I think I use a H/P normally because he's usually a big finisher with Shock and Awe and then Ion Cannon which benefits from power but I'm assuming the opponent will be dead from those big hits so doesn't really need more HPs.
Aveia wrote:My favorite change was going from a H/S 322 speed rabbit to a S/S 357 rabbit on the earth spirit trainer above shrine. I used the h/s 322 speed rabbit for the longest time. But then I tried S/S 357, and it made that fight sooo much safer and faster for me. Getting the rabbit > 334 speed allows it to dodge the slime's early/harder hitting attacks. The rabbit can get the slime to about half hp without dying, and my second pet can finish killing the slime and solo kill rat. The second pet hits harder than the rabbit (plus I don't have to do another pet swap), so it makes the rest of the fight go faster. (Besides the fight taking longer, my 2 big problems with the slower bunny were: 1 My second pet would have to solo the slime. Sometimes the slime would win vs my 2nd pet if I had a miss or two, and then it'd kill the bunny - then I lose. And 2... was that I had to use the bunny to kill the rat, and I mess up the rotation sometimes- and if I did that once or twice, I'd lose. Neither of those are an issue for me now.)
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