Mastr wrote:Does the server reset time depend on the time for your specific server or for that of the shared CRZ? The new shared zones dont always have the same time as my home server.
I'm inclined to think it's specific to your particular server.
I say this based on my own experience hunting Minferal. I was there at server reset and got back into my server relatively quickly. There were Minfernals everywhere, but I appeared to be the only person there. I looked at my chat window and I read "Transfer Aborted: Cross-Realm Zone Offline" or something to that affect.
So, that tells me that A) The server reset timers regarding pets/other rare spawns are specific (Read: Isolated) to your specific server and, B) The Cross-Realm aspect of the system is on it's own reset timer.
That being said, by the time I'd completed 3 battles I was once again surrounded by people from other servers. So, while they appear to be on different timers I'd say they aren't too far apart from each other.
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As far as the upcoming change is concerned, I don't think it'll solve anything.
I think it's an attempt (Granted, a well-intended one) to solve a problem that's a product of a system that's inherently flawed in the first place. I don't believe this change will result in any significant improvement because it doesn't address the underlying problem with acquiring rare/coveted battle pets.
As it stands now anyone wanting one of these pets knows that in order to stand even a chance of getting one they have to be there when they spawn. That means either parking a toon there and leaving it there, or arriving and just waiting until the server goes down then restarts. Either way, it's time wasted with just...waiting.
Inject this change, the timer is somehow delayed, or staggered, from the server restart timer. The only thing that changes is people no longer at least know when they need to be in the area. Instead they'll feel compelled to either permanently park an alt in the area and frequently leave what they're doing to log into it and check, or frequently leave what they're doing on their other toon and fly over in the hopes they'll see one there. Option two isn't really viable as I'm sure we can all agree that anyone who isn't there when it spawns stands next to zero chance at seeing it - they're always camped.
That's the design flaw of CRZ. It doesn't matter what the activity is like on your own server, we now know that there is likely to always be people there looking/hovering/waiting for the elusive pet. In my case with Minfernal, there 12 people that I could see from my vantage point and only 2 of them were from my server and that was at 5 AM PST.
Ultimately, this change only alters the way in which people waste their time hoping for their reward, it does nothing to alleviate the waste itself. I agree that a better alternative would be to allow pets like these to show up as secondaries (Even if only a small chance at that!) in other battles as opposed to the way it is now, even with this upcoming change. That at least means people wanting this pet are both engaged in active play and still benefiting from their time invested by leveling other pets in the process.
At any rate, those are my thoughts on this upcoming change, I hope all of it made sense. Perhaps down the road a better solution will be implemented.