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Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 10th, 2013, 5:11 pm
by Gendou
Quintessence wrote:Which ones are you looking forward to collecting the most?
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Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 11th, 2013, 1:20 am
by Ryazan
Haha, that's PURE GOLD! :D

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 14th, 2013, 10:13 pm
by Jera
The orange/brown panda: Shifu

The blue raptor: Thero

The blue fish: Yu

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 16th, 2013, 9:49 pm
by El
I've put together a guide to catching Tiny Carp, based on what has been discovered so far. I'd post a link, but forum won't let me.

Tiny Carp are bound when caught, and when learnt unique and non-tradeable, so the only way to gain them is to catch them. I reckon they are are rarest minipet caught by fishing. When first added to the test realm they were fairly easy to catch. But I've ploughed through 14,000 catches since then, and not caught one.

Given their rarity, it isn't possible to confirm all possible catch locations. Indeed, there are some oddities, that raise the possibility of certain pool types containing more than one type of Tiny Carp, which could change the strategy for catching them. That should become clearer once more people report catches when the patch goes live.

There's a quirk with the Tiny Blue Carp, whose stats are always as good as, or better, than the other Tiny Carp. At level 1, the Tiny Blue Carp's health is 155 (compared to 151 or 152 for other Tiny Carp) and their attack is 12 (compared to 11), but their speed is still 12 (the same as the other Tiny Carp). Abilities vary a bit, but are broadly similar. Since all are rare quality, I'd expected the stats to be balanced equally. Can anyone explain this?

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 16th, 2013, 9:55 pm
by Gendou
El wrote:I've put together a guide to catching Tiny Carp, based on what has been discovered so far. I'd post a link, but forum won't let me.
I'll post it: El's Guide to Catching Tiny Carp
El wrote:There's a quirk with the Tiny Blue Carp, whose stats are always as good as, or better, than the other Tiny Carp. At level 1, the Tiny Blue Carp's health is 155 (compared to 151 or 152 for other Tiny Carp) and their attack is 12 (compared to 11), but their speed is still 12 (the same as the other Tiny Carp). Abilities vary a bit, but are broadly similar. Since all are rare quality, I'd expected the stats to be balanced equally. Can anyone explain this?
Some variations in stats don't become apparent for a few levels.
It's probably an H/P fish, and the others may be B/B or S/B fish.
Or it may be a bug. :?

But in all likelihood, the stats will balance themselves as the pets are leveled.

We'll know more once we can get the breed info from the game.

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 16th, 2013, 10:39 pm
by GormanGhaste
Thanks for the write-up, El. It motivated me to finally go looking for the Fishing Charm, and I was lucky enough to find the Ghostly Fisherman waiting there for me!

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 25th, 2013, 2:34 pm
by Gendou
GormanGhaste wrote:Thanks for the write-up, El. It motivated me to finally go looking for the Fishing Charm, and I was lucky enough to find the Ghostly Fisherman waiting there for me!
I've been camping him for a while, finally found him at 4:30am this morning.
Not even the lack of stones from the pet dailies today can detract from finally having the Ancient Pandaren Fishing Charm.

Just in time for 5.2, too! :mrgreen:

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 25th, 2013, 2:51 pm
by Ysabell
Grats! I've been fortunate to have mine for awhile now, one nice benefit of it is that I've gotten a few of the Nat Pagle quest fish as bonus fish from schools when they're supposed to be open water only.

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 26th, 2013, 11:24 am
by Talmar
I'll go after them all. But I have so many raptors now none feel special and fish just don't excite me. I really like the new Panda pets though.

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 26th, 2013, 3:44 pm
by Repossess
I'd say..

Red one for the panda quad,
Brownish headed one for the raptors,
Green for the fish

Im oddly excited about the carp the most, i always saw that fishman walk buy with his 20+ fish bubbles and wanted to have them all

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 26th, 2013, 4:11 pm
by Ysabell
I'm glad I stopped fishing once I finished the tillers grind, I'm actually kind of looking forward to getting the carp now.

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 27th, 2013, 1:53 am
by Quintessence
Repossess wrote:Im oddly excited about the carp the most, i always saw that fishman walk buy with his 20+ fish bubbles and wanted to have them all
If only we could do the same and have all our fish pets out at the same time. :P

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 27th, 2013, 9:47 am
by Talmar
I'd like to see all the aquatic pets with bubbles loose their bubbles while you're submerged under water. Maybe with some kind of happier animation as well, swimming about now that they have a bit of "freedom".

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 28th, 2013, 7:16 am
by Deepfriedegg
Sorry if this has been already done but here is a summary of what 5.2 bring pet battle-wise:

Raid drops:
Son of Animus http://ptr.wowhead.com/npc=69820#. - drops from Animus
Living Sandling http://ptr.wowhead.com/npc=69748
Ji-Kun Hatchling http://ptr.wowhead.com/npc=70144 - drops from Ji-Kun

rare drops:
Spawn of G'nathus http://ptr.wowhead.com/npc=70098#petabilities - drops from G'nathus, large eel with 43M HP that floats around Shan'ze Dao
Stunted Direhorn http://ptr.wowhead.com/npc=69849 - pushed to 5.3
Sunreaver Micro-Sentry http://ptr.wowhead.com/npc=69778 - drops from Haywire Sunreaver Construct
Zandalari Anklerender http://ptr.wowhead.com/npc=70451 - drops from Dinomancer trolls on Isle of Giants
Zandalari Foolslasher http://ptr.wowhead.com/npc=70452 - drops from Dinomancer trolls on Isle of Giants
Zandalari Kneebiter http://ptr.wowhead.com/npc=69796 - drops from Dinomancer trolls on Isle of Giants
Zandalari Toenibbler http://ptr.wowhead.com/npc=70453 - drops from Dinomancer trolls on Isle of Giants

Pet battles:
Elder Python http://ptr.wowhead.com/npc=69818
Electrified Razortooth http://ptr.wowhead.com/npc=69794
Swamp Croaker http://ptr.wowhead.com/npc=69819
Thundertail Flapper http://ptr.wowhead.com/npc=69648

Quest/loot bag:
Mountain Panda http://ptr.wowhead.com/npc=69892 - like Pandaren spirits in 5.1
Red Panda http://ptr.wowhead.com/npc=69649 - like Pandaren spirits in 5.1
Snowy Panda http://ptr.wowhead.com/npc=69893 - like Pandaren spirits in 5.1
Sunfur Panda http://ptr.wowhead.com/npc=69891 - like Pandaren spirits in 5.1
Spectral Porcupette http://ptr.wowhead.com/npc=69848 - lots of farming

Proffessions:
Pierre http://ptr.wowhead.com/npc=70082 - engineering. Report from PTR was that it cannot be put into a cage.
Tiny Blue Carp http://ptr.wowhead.com/npc=70258 - fishing
Tiny Green Carp http://ptr.wowhead.com/npc=70259 - fishing
Tiny Red Carp http://ptr.wowhead.com/npc=70257 - fishing
Tiny White Carp http://ptr.wowhead.com/npc=70260#.

TCG:
Gusting Grimoire http://ptr.wowhead.com/npc=69208

And 8 new elite battle pets all around Pandaria, but those are not obtainable by players.

That makes up for 32 new battle pets to hunt for in 5.2. Happy hunting"

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 28th, 2013, 11:39 am
by Breehit
Deepfriedegg wrote:Sorry if this has been already done but here is a summary of what 5.2 bring pet battle-wise:
rare drops:
Spawn of G'nathus http://ptr.wowhead.com/npc=70098#petabilities - drops from G'nathus, large eel with 43M HP that floats around Shan'ze Dao
Stunted Direhorn http://ptr.wowhead.com/npc=69849 - pushed to 5.3
Sunreaver Micro-Sentry http://ptr.wowhead.com/npc=69778 - drops from Haywire Sunreaver Construct
Zandalari Anklerender http://ptr.wowhead.com/npc=70451 - drops from Dinomancer trolls on Isle of Giants
Zandalari Foolslasher http://ptr.wowhead.com/npc=70452 - drops from Dinomancer trolls on Isle of Giants
Zandalari Kneebiter http://ptr.wowhead.com/npc=69796 - drops from Dinomancer trolls on Isle of Giants
Zandalari Toenibbler http://ptr.wowhead.com/npc=70453 - drops from Dinomancer trolls on Isle of Giants
Happy hunting"
Thanks for the helpful post! Can anyone over 85 (or is it over 90?) go to Isle of Giants, or will there be some qualifying hurdle? Will it just be a new zone or is it a scenario or dungeon zone?

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 28th, 2013, 2:26 pm
by Ryazan
Here's also a list of the breeds which the new pets will have:

Wild pets:
  • Electrified Razortooth - B/B (3)
    Thundertail Flapper - B and H/B (3 & 12)
    Elder Python - H/H and H/S (6 & 9)
    Swamp Croaker - B/B and H/B (3 & 12)
Quests:
  • Spectral Porcupette - H/S (9)
    Red Panda - S/B (11)
    Sunfur Panda - S/B (11)
    Snowy Panda - H/P (7)
    Mountain Panda - P/S and S/B (8 & 11)
Professions:
  • Pierre - S/B (11)
    Tiny Red Carp - P/B (10)
    Tiny Blue Carp - H/B (12)
    Tiny Green Carp - S/B (11)
    Tiny White Carp - B/B (3)
Drops:
  • Sunreaver Micro-Sentry - P/P (4)
    Living Sandling - H/S and P/B (9 & 10)
    Son of Animus - P/P (4)
    Ji-Kun Hatchling - B/B and P/B (3 & 10)

    Spawn of G'nathus - P/B (10)
    Zandalari Kneebiter - P/B (10)
    Zandalari Anklerender - P/P (4)
    Zandalari Footslasher - S/S (5)
    Zandalari Toenibbler - P/S (8)
TCG:
  • Gusting Grimoire - P/B (10)

Re: 5.2's Pandas, Raptors, and Fishes

Posted: February 28th, 2013, 7:33 pm
by Quintessence
Breehit wrote:Can anyone over 85 (or is it over 90?) go to Isle of Giants, or will there be some qualifying hurdle? Will it just be a new zone or is it a scenario or dungeon zone?
I haven't seen any flightpath to the Isle of Giants (but there's one from it to the main zones), so players need to travel there on their own. This means having the skill to fly in Pandaria is necessary, and since it's only available to level 90 players, you'll need to be level 90 to get their (on your own).

I haven't tried summoning a level 85 there, but I can't imagine a non-level capped player lasting very long. All the mobs are level 90+ elites with fairly large agro ranges!