Kel wrote:We already have level 25 content, do we really need more?
Totally agree. Also, as it stands, we will still be using Pandaria tamers to level our pets in WoD.
The biggest issue is that at present, there is no substantive change incoming to the metagame or to PvE strategies. We are relying completely on new pets to phase out older pets and encourage new strategies, rather than a systemic change that might shake up the metagame at large. The correlate is that if a pet isn't good enough to play right now, it will never be good enough. Bad pets will enter the game and be forgotten; good pets will enter the game and last until they're replaced.
The biggest issue with pet battles since their inception is that there are 400+ pets that are never played. The xpac is an opportunity to shake up the game at a basic level and bring the bad pets closer to the good pets. But it's being missed.
Imo the best possible solution would be to raise the level cap to 30, and give every pet a new ability at lvl 30. Stats already scale predictably with level, so this part is trivial to implement and balance. The new ability would require balancing and testing (which is why it won't happen). But this or some other change is needed in order to give all the bad pets a shot at being playable.
Kpb321 wrote:It would basically just be unlocking breeds that aren't currently available.
Yes, I don't completely buy their explanation tbh. The pet battle system was set up specifically in 5.0 so that you could mix and match breeds/base stats with movesets, while retaining balance (as long as the moves themselves were balanced). So whatever balance issues there are with breeding are already present in the basic pet battle system, and should have been easy to predict. I think it's much more likely that the decided not to put the effort into it, and gladhanded us a 'balance issue' explanation.