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Magic Pet Abilities

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Select an ability:
Adrenal Glands
Adrenal Glands

Increases your critical strike chance by 50% for 5 rounds.

Amplify Magic
Amplify Magic
3 Round Cooldown

Increases the damage done by your active pet by 50% for 2 rounds.

Arcane Blast
Arcane Blast

100% Hit Chance 

 

Blasts the enemy with a surge of arcane power, dealing 295 Magic damage.

 

Damage increases by 98 each time it is used. Max 492 Magic damage.


Vs. Flying

Vs. Mechanical
Arcane Explosion
Arcane Explosion

100% Hit Chance 

 

Deals 197 Magic damage to the enemy's active pet and 118 Magic damage to the enemy's backline pets.


Vs. Flying

Vs. Mechanical
Arcane Storm
Arcane Storm
3 Round Cooldown

100% Hit Chance 

 

Deals 157 Magic damage to all enemies and warps the weather into Arcane Winds for 9 rounds.

 

During Arcane Winds, pets cannot be stunned or rooted.


Vs. Flying

Vs. Mechanical
Baneling Burst
Baneling Burst

100% Hit Chance 

 

Instantly kills the caster, dealing damage equal to 40% of the user's total health to the current enemy.


Vs. Flying

Vs. Mechanical
Beam
Beam

95% Hit Chance 

 

Blasts the enemy with a beam of arcane power, dealing 433 Magic damage.


Vs. Flying

Vs. Mechanical
Blast of Hatred
Blast of Hatred

100% Hit Chance 

 

Deals 295 Magic damage.

 

Deals 197 extra damage if you were struck first this round.


Vs. Flying

Vs. Mechanical
Blessed Hammer
Blessed Hammer

100% Hit Chance 

 

Sends out deadly spinning hammers, dealing 413 Magic damage.


Vs. Flying

Vs. Mechanical
Blingtron Gift Package
Blingtron Gift Package
3 Round Cooldown

50% Hit Chance 

 

Tosses a Blingtron Gift Package for 591 Magic damage.

 

If the ability misses, the user is healed for 591.


Vs. Flying

Vs. Mechanical
Blinkstrike
Blinkstrike

100% Hit Chance 

 

Blink to the enemy, dealing 295 Magic damage.

 

This move always goes first.


Vs. Flying

Vs. Mechanical
Celestial Blessing
Celestial Blessing

100% Hit Chance 

 

Sanctifies the ground for 5 rounds, blessing the next friendly pet to swap into battle with 50% reduced damage for 3 rounds

Centrifugal Hooks
Centrifugal Hooks

100% Hit Chance 

 

Instantly deals 197 Magic damage and increases your speed by 100% for 2 rounds.


Vs. Flying

Vs. Mechanical
Clean-Up
Clean-Up
3 Round Cooldown

85% Hit Chance 

 

Deals 591 Magic damage and removes any objects on the battlefield.


Vs. Flying

Vs. Mechanical
Coin Toss
Coin Toss

100% Hit Chance 

 

Deals 256 Magic damage and makes the target greedy for 3 rounds.

 

While greedy, the target deals 25% additional damage and receives 50% additional damage.


Vs. Flying

Vs. Mechanical
Competitive Spirit
Competitive Spirit

100% Hit Chance 

 

Deals 197 Magic damage and increases your damage dealt by 25% for 3 rounds.


Vs. Flying

Vs. Mechanical
Corrosion
Corrosion

100% Hit Chance 

 

Splashes the target with corrosive acid, causing 197 Magic damage instantly and 98 Magic damage each round and increases damage taken by up to 39.4 for 2 rounds.


Vs. Flying

Vs. Mechanical
Counterspell
Counterspell
2 Round Cooldown

100% Hit Chance 

 

Deals 197 Magic damage.

 

Interrupts the opponent's round if the user goes first.


Vs. Flying

Vs. Mechanical
Darkmoon Curse
Darkmoon Curse
4 Round Cooldown

100% Hit Chance 

 

Deals 197 Magic damage, reduces the target's damage by 25% for 2 rounds and increases the user's damage by 25% for 2 rounds.


Vs. Flying

Vs. Mechanical
Drain Power
Drain Power
4 Round Cooldown

100% Hit Chance 

 

Deals 197 Magic damage, reduces the target's damage by 25% for 2 rounds and increases the user's damage by 25% for 2 rounds.


Vs. Flying

Vs. Mechanical
Emerald Bite
Emerald Bite

90% Hit Chance 

 

Bites the enemy with Emerald teeth, dealing 472 Magic damage.


Vs. Flying

Vs. Mechanical
Ethereal
Ethereal
3 Round Cooldown

Enter an ethereal state, avoiding all attacks the round it is used.

 

This ability always goes first.

Evanescence
Evanescence
4 Round Cooldown

Fade into a cloud of mist, increasing your chance to dodge by 100%.

 

Lasts 1 round.

Evolution
Evolution
5 Round Cooldown

100% Hit Chance 

 

Evolve, dealing 591 Magic damage and mutating the user, increasing the damage they deal by 25% for 3 rounds.


Vs. Flying

Vs. Mechanical
Expunge
Expunge
3 Round Cooldown

85% Hit Chance 

 

Deals 650 Magic damage to the target.


Vs. Flying

Vs. Mechanical
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