Filter Pet Abilities by...
59 abilities total. Also browse abilities by family.
100% Hit Chance
Calls down a meteor, which will fall 15 rounds from now, instantly killing all active pets.
Cockroaches and Beetles always survive this attack.
100% Hit Chance
Blasts the enemy with a surge of arcane power, dealing 295 Magic damage.
Damage increases by 98 each time it is used. Max 492 Magic damage.
100% Hit Chance
First use: Loads the cannon.
Second use: Fires the cannon, dealing 886 Magic damage.
100% Hit Chance
Blasts the enemy with a beam of energy, dealing 295 Mechanical damage.
Damage increases by 98 each time it is used. Max 492 Mechanical damage.
100% Hit Chance
First use: Fills a barrel.
Second use: Throws the barrel, dealing 886 Beast damage.
The next pet you swap in will have all of its cooldowns reset.
100% Hit Chance
Deals 197 Mechanical damage and calls in a bombing run.
After 3 rounds the bombs will arrive, dealing 394 Mechanical damage to the current enemy pet.
100% Hit Chance
Lays down a ring of booby-trapped presents around the opponent. The next pet to swap into the battle will receive 788 Mechanical damage.
100% Hit Chance
First use: Loads the cannon.
Second use: Fires the cannon, dealing 886 Mechanical damage.
100% Hit Chance
Sanctifies the ground for 5 rounds, blessing the next friendly pet to swap into battle with 50% reduced damage for 3 rounds.
Patiently chew some grass. On the next round, you will deal 492 Critter damage in addition to your next attack.
Chew can deal damage from the back row.
100% Hit Chance
Deals 788 Undead damage after 4 rounds.
100% Hit Chance
Bites deeply into the enemy, dealing 197 Aquatic damage.
Damage increases by 98 each time it is used. Max 591 Aquatic damage.
100% Hit Chance
Takes one round to breathe in deeply.
The next round the user unleashes a devastating breath attack, dealing 985 Dragonkin damage.
100% Hit Chance
Launches an elementium bolt at the enemy team.
After 2 rounds, the bolt strikes, causing the current enemy pet to take 591 Dragonkin damage and become stunned for 1 round.
100% Hit Chance
Slash at the enemy with shadowy blades, dealing 295 Undead damage.
Damage increases by 98 each time it is used. Max 492 Undead damage.
100% Hit Chance
Causes a thick nest of vines to begin growing around the enemy team.
Next round, the opponent's pet will take 591 Elemental damage and be rooted for 2 rounds.
100% Hit Chance
Punch the enemy directly in the face, dealing 197 Humanoid damage.
Damage increases by 197 each time it is used. Max 591 Humanoid damage.
100% Hit Chance
First use: Loads the cannon.
Second use: Fires the cannon, dealing 886 Elemental damage.
100% Hit Chance
First use: Loads the cannon.
Second use: Fires the cannon, dealing 886 Aquatic damage.
100% Hit Chance
Flap your wings furiously, dealing 197 Flying damage.
Damage increases by 197 each time it is used. Max 591 Flying damage.
100% Hit Chance
Causes a water geyser to form under the enemy team.
After 3 rounds, the geyser erupts, causing the current enemy pet to take 689 Elemental damage and be stunned for 1 round.
Next round you take 50% additional damage. If hurt, you will deal 100% additional damage for 2 rounds.
100% Hit Chance
Blasts the enemy with holy light, dealing 197 Elemental damage.
Damage increases by 98 each time it is used. Max 591 Elemental damage.
100% Hit Chance
Gathers energy for one round, then unleashes it on the next, dealing 985 Humanoid damage.